Enthusiast Gaming Holdings Inc. (“Enthusiast
Gaming” or the “Company”) (NASDAQ:EGLX; TSX:EGLX), an integrated
gaming entertainment company, today announced financial results for
the fiscal year ended December 31, 2022.
“Our 2022 financial and operating results
continue to demonstrate that Enthusiast Gaming is on the path to
achieving sustained profitability in 2023. The Company achieved
record performance in each of its main KPI’s, including revenue,
gross profit, gross margin, direct sales, and subscriptions,
despite challenging macroeconomic conditions that impacted
programmatic advertising revenue in the second half of the year, a
period in which the Company adopted operational efficiency measures
to reduce expenses,” commented Nick Brien, CEO of
Enthusiast Gaming. “In addition, as evidenced by the rapid
gross margin acceleration, up 870 bps in 2022, we’ve continued to
diversify the business away from commoditized, lower-margin
revenue, towards a higher-margin, solution-based mix, focused on
bespoke content and brand solutions, subscription- and
product-based offerings, and our Pocket Gamer Connects live events
series, which set record attendance in 2022.”
2022 Financial Highlights
- Revenue was $202.8 million,
representing a 21% increase from revenue for 2021 of $167.4
million.
- Gross profit was $63.5 million,
representing a 68% increase from gross profit for 2021 of $37.8
million.
- Direct sales was $37.4 million,
representing a 69% increase from direct sales in 2021 of $22.2
million. Direct sales are included in revenue.
- Paid subscribers as at December 31,
2022, of 262,000, representing an 19% increase from paid
subscribers as at December 31, 2021, of 220,000, with record
subscription revenue of $14.5 million, up 54% from $9.4 million in
2021.
- Secured a $10 million expansion of
its credit facility in September, increasing the size of the
facility from $10 million to $20 million. Subsequent to the year,
the Company received approval from its lender to extend the
maturity dates for the credit facility, together with the Company’s
$5 million operating facility, for an additional year to December
31, 2024.
- Sold certain video gaming editorial
websites for a purchase price of approximately $6.8 million,
representing a multiple of approximately 4.5x associated revenue,
and resulting in a gain on sale of intangible assets of $4.8
million.
- Settled certain deferred and
earn-out payments in connection with its acquisitions of Addicting
Games, Outplayed, and Vedatis through the issuance of an aggregate
of 16,168,836 common shares at an implied weighted average value of
US$2.47 per share. The Addicting Games deferred payments, Outplayed
deferred and earn-out payments and Vedatis deferred payment
represented a total liability for the Company of more than US$40
million to be paid over a period lasting until December 2023.
2022 Operational Highlights
- Signed multi-year partnership with
the National Football League (the “NFL”) to launch a
first-of-its-kind gaming collaboration, NFL Tuesday Night Gaming
(“NFL TNG”), which debuted on September 13, 2022. NFL TNG had
approximately 48 million impressions across livestream and social
content in 2022. Produced and broadcasted 19 episodes, connecting
millions of fans with over 100 of their favorite NFL stars and
gamers. The investment in 2022, and in particular in Q4, gained
significant momentum exiting the year as evidenced by the growing
fan engagement and considerable new brand participation in the
series.
- NFL TNG media sponsors in 2022
included: Hulu + Live TV, Xbox, Paramount+, Disney+, Puss In Boots:
The Last Wish, Nickelodeon, and the FDA. Additional sponsors
subsequent to year-end include TurboTax, Verizon, Campbell’s Chunky
Soup, Hasbro, Sour Patch Kids, and Carnival Cruise Line.
- Renewals or new business with key
notable direct sales partners including Adidas, State Farm, HBO
Max, Lego, Amazon, RBC, Universal Pictures, Uber, Doordash,
Nintendo US, US Navy, Pandora Jewelry, GFuel, and Fidelity.
- Resumed hosting live events under
Pocket Gamer Connects B2B series. 2022 saw record attendance across
events in London, Seattle, Toronto, Helsinki, Jordan, and a
brand-new event in Riyadh, Saudi Arabia.
- Activated a partnership with
Fractal, an NFT marketplace co-founded by Justin Kan, co-founder of
Twitch, resulting in over 6,000 NFTs being minted by the Company
and integrated into one of the Company’s HTML5-based games, EV.IO
(playable at www.ev.io).
- EV.IO, the Company’s browser-based
first-person shooter game, won multiple game of the year
awards.
- Completed the acquisition of
Fantasy Football Scout, one of the largest online communities for
fantasy football players.
- Expanded Luminosity Gaming into new
titles, including Rocket League, Apex Legends, and Halo.
- Luminosity Gaming won second place
at the Call of Duty: Mobile World Championship in December.
- Enthusiast Gaming reached 50
million unique visitor traffic in December with female reach at an
all-time high of 21 million unique visitors - 15% reach of the
total female US digital population as measured by Comscore.
- Entered into a new content partnership with Netflix to launch
and support the Geeked:Toonin live stream weekly on Netflix's
Twitch account and the Geeked TikTok channel in November and
December.
- Launched an in-house talent agency,
Storied, to access best-in-class talent for Enthusiast Gaming
content initiatives such as NFL TNG.
- Subsequent to the year-end, the
Company was ranked as the #1 gaming property for unique visitor
traffic in the United States, based on the latest digital media
ratings from Comscore, a leading independent media measurement firm
(Comscore Media Metrix®, Games, January 2023, U.S.).
Q4 2022 Financial
Highlights
- Revenue of $54.0 million, a
decrease of 5% vs revenue of $56.9 million in Q4 2021. The
year-over-year decrease in revenue was primarily driven by lower
CPMs in Q4 2022 as compared to Q4 2021 as observed in the broader
digital advertising industry.
- Gross profit of $18.1 million, a
32% increase vs gross profit of $13.7 million in Q4 2021, and the
highest quarterly gross profit to date.
- Gross margin of 33.5%, an increase
of 940 bps vs gross margin of 24.1% in Q4 2021. The increase in
gross margin is primarily driven by high growth rates in direct
sales and subscription revenue.
- Direct sales of $12.8 million, a
45% increase vs direct sales of $8.8 million in Q4 2021. Renewals
with existing customers accounted for approximately 50% of direct
sales. Direct sales are included in revenue.
- Subscription revenue of $3.8
million, a 26% increase vs subscription revenue of $3.0 million in
Q4 2021. The increase in subscription revenue was driven by an
increase in paid subscribers, which were 262,000 as at December 31,
2022, vs 220,000 as at December 31, 2021.
Organizational Updates
As previously announced on March 1, 2023, Nick
Brien joined Enthusiast Gaming as Chief Executive Officer to lead
its global operations. Adrian Montgomery, who had served as CEO of
the Company since 2019, moved to Chair of the Board of Directors as
part of the Company’s previously announced transition plan.
Earnings Announcement and Supplemental
Information
Management will host a conference call and
webcast on March 27, 2023, at 5:00 p.m. Eastern Time to review and
discuss the year-end 2022 results.
Please call the following numbers to
participate:
North America (toll-free): 1-855-239-1101
International: 1-412-317-5231
Conference ID: 10176540
A live webcast can be heard at
https://www.enthusiastgaming.com/investors. If you are unable to
join live, an archived recording of the webcast will be available
on the Investor Relations page of the Enthusiast Gaming
website.
Certain information provided in this news
release is extracted from financial statements and management’s
discussion & analysis (“MD&A”) of the Company for the year
ended December 31, 2022, and should be read in conjunction with
them. It is only in the context of the fulsome information and
disclosures contained in the financial statements and MD&A that
an investor can properly analyze this information. The financial
statements and MD&A have been published on the Company’s
profile on SEDAR and EDGAR.
All amounts are in Canadian dollars.
About Enthusiast Gaming
Enthusiast Gaming is an integrated gaming
entertainment company, building the largest media and content
platform for video game and esports fans to connect and engage
worldwide. Combining the elements of its four core pillars:
Communities, Content, Creators, and Experiences, Enthusiast Gaming
provides a unique opportunity and integrated approach to reach and
connect with its coveted GenZ and Millennial audience. Through its
proprietary mix of digital media and entertainment assets,
Enthusiast Gaming has built a vast network of like-minded
communities to deliver the ultimate fan experience.
Contacts
Enthusiast Gaming Investor Relations:Eric Bernofsky, Chief
Corporate Officerinvestor@enthusiastgaming.com
Neither the Toronto Stock Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the exchange)
accepts responsibility for the adequacy or accuracy of this
release.
Forward-Looking Statements
This news release contains certain statements
that may constitute forward-looking information under applicable
securities laws. All statements, other than those of historical
fact, which address activities, events, outcomes, results,
developments, performance or achievements that Enthusiast Gaming
anticipates or expects may or will occur in the future (in whole or
in part) should be considered forward-looking information. Often,
but not always, forward-looking information can be identified by
the use of words such as “plans”, “expects”, “is expected”,
“budget”, “scheduled”, “estimates”, “forecasts”, “intends”,
“anticipates”, or “believes” or variations (including negative
variations) of such words and phrases, or statements formed in the
future tense or indicating that certain actions, events or results
“may”, “could”, “would”, “might” or “will” (or other variations of
the forgoing) be taken, occur, be achieved, or come to pass.
Forward-looking statements in this news release include, but are
not limited to, statements regarding trends in certain financial
and operating metrics of the Company, and expectations relating to
the financial performance and the financial results of future
periods.
Forward-looking statements are based on
assumptions and analyses made by the Company in light of its
experience and its perception of historical trends, current
conditions and expected future developments, including, but not
limited to, expectations and assumptions concerning: interest and
foreign exchange rates; capital efficiencies, cost saving and
synergies; growth and growth rates; the success in the esports and
gaming media industry; the Company’s growth plan, and judgment
applied in the application of the Company’s accounting policies and
in the preparation of financial statements in accordance with
applicable financial reporting standards. While Enthusiast Gaming
considers these assumptions to be reasonable, based on information
currently available, they may prove to be incorrect. Readers are
cautioned not to place undue reliance on forward-looking
statements. In addition, forward-looking statements necessarily
involve known and unknown risks, including, without limitation,
risks associated with general economic conditions; adverse industry
events; and future legislative, tax and regulatory developments.
Readers are cautioned that the foregoing list is not exhaustive.
For more information on the risks, uncertainties and assumptions
that could cause anticipated opportunities and actual results to
differ materially, please refer to the public filings of Enthusiast
Gaming which are available on SEDAR at www.sedar.com. Readers are
further cautioned not to place undue reliance on forward-looking
statements as there can be no assurance that the plans, intentions
or expectations upon which they are placed will occur. Such
information, although considered reasonable by management at the
time of preparation, may prove to be incorrect and actual results
may differ materially from those anticipated. Forward-looking
statements contained in this news release are expressly qualified
by this cautionary statement and reflect our expectations as of the
date hereof, and thus are subject to change thereafter. Enthusiast
Gaming disclaims any intention or obligation to update or revise
any forward-looking statements, whether as a result of new
information, future events or otherwise, except as required by
applicable law.
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
Consolidated Statements of Financial
Position |
As of December 31, 2022 and 2021 |
(Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
|
December 31, 2022 |
|
December 31, 2021 |
|
|
|
|
|
|
|
|
|
ASSETS |
|
|
|
|
|
|
Current |
|
|
|
|
|
|
|
Cash |
|
$ |
7,415,516 |
|
$ |
22,654,262 |
|
|
|
Trade and other receivables |
|
|
37,868,107 |
|
|
33,801,990 |
|
|
|
Investments |
|
|
125,000 |
|
|
131,342 |
|
|
|
Loans receivable |
|
|
50,935 |
|
|
176,931 |
|
|
|
Income tax receivable |
|
|
367,092 |
|
|
356,366 |
|
|
|
Prepaid expenses |
|
|
2,017,004 |
|
|
2,145,184 |
|
|
Total current assets |
|
|
47,843,654 |
|
|
59,266,075 |
|
|
Non-current |
|
|
|
|
|
|
|
Property and equipment |
|
|
180,621 |
|
|
247,988 |
|
|
|
Right-of-use assets |
|
|
2,099,996 |
|
|
2,885,662 |
|
|
|
Investment in associates and joint ventures |
|
2,450,031 |
|
|
885,269 |
|
|
|
Long-term portion of prepaid expenses |
|
|
279,814 |
|
|
261,922 |
|
|
|
Intangible assets |
|
|
116,967,438 |
|
|
129,138,595 |
|
|
|
Goodwill |
|
|
171,615,991 |
|
|
195,097,659 |
|
|
Total assets |
|
$ |
341,437,545 |
|
$ |
387,783,170 |
|
|
|
|
|
|
|
|
|
|
LIABILITIES AND SHAREHOLDERS' EQUITY |
|
|
|
|
|
Current |
|
|
|
|
|
|
|
Accounts payable and accrued liabilities |
$ |
32,823,320 |
|
$ |
34,391,221 |
|
|
|
Contract liabilities |
|
|
5,380,378 |
|
|
3,890,569 |
|
|
|
Income tax payable |
|
|
129,485 |
|
|
114,094 |
|
|
|
Current portion of long-term debt |
|
|
17,431,625 |
|
|
2,000,000 |
|
|
|
Current portion of deferred payment liability |
|
2,391,863 |
|
|
27,244,146 |
|
|
|
Current portion of lease liabilities |
|
|
872,429 |
|
|
796,835 |
|
|
|
Current portion of other long-term debt |
|
|
10,891 |
|
|
11,121 |
|
|
Total current liabilities |
|
|
59,039,991 |
|
|
68,447,986 |
|
|
Non-current |
|
|
|
|
|
|
|
Long-term debt |
|
|
- |
|
|
7,681,867 |
|
|
|
Long-term portion of deferred payment liability |
|
1,451,939 |
|
|
20,794,275 |
|
|
|
Long-term lease liabilities |
|
|
1,478,438 |
|
|
2,213,512 |
|
|
|
Other long-term debt |
|
|
144,844 |
|
|
136,324 |
|
|
|
Deferred tax liability |
|
|
24,671,326 |
|
|
25,740,885 |
|
|
Total liabilities |
|
$ |
86,786,538 |
|
$ |
125,014,849 |
|
|
|
|
|
|
|
|
|
|
Shareholders' Equity |
|
|
|
|
|
|
|
Share capital |
|
|
442,781,376 |
|
|
387,087,948 |
|
|
|
Contributed surplus |
|
|
30,402,742 |
|
|
25,485,361 |
|
|
|
Accumulated other comprehensive income |
|
8,629,848 |
|
|
527,166 |
|
|
|
Deficit |
|
|
(227,162,959 |
) |
|
(150,332,154 |
) |
|
Total shareholders' equity |
|
|
254,651,007 |
|
|
262,768,321 |
|
|
Total liabilities and shareholders' equity |
|
$ |
341,437,545 |
|
$ |
387,783,170 |
|
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings
Inc. |
Consolidated Statements of Loss and Comprehensive
Loss |
For the years ended December, 2022 and
2021 |
(Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
For the year ended |
|
|
|
|
December 31, 2022 |
|
December 31, 2021 |
|
|
|
|
|
|
|
|
Revenue |
$ |
202,835,921 |
|
$ |
167,364,286 |
|
|
Cost of sales |
|
139,371,400 |
|
|
129,589,540 |
|
|
Gross margin |
|
63,464,521 |
|
|
37,774,746 |
|
|
Operating expenses |
|
|
|
|
|
|
Professional fees |
|
2,691,148 |
|
|
3,073,330 |
|
|
|
Consulting fees |
|
5,789,576 |
|
|
4,591,688 |
|
|
|
Advertising and promotion |
|
2,682,684 |
|
|
3,047,149 |
|
|
|
Office and general |
|
9,533,291 |
|
|
6,972,055 |
|
|
|
Annual general meeting legal and advisory costs |
|
3,386,596 |
|
|
- |
|
|
|
Salaries and wages |
|
36,493,089 |
|
|
25,140,326 |
|
|
|
Technology support, web development and content |
|
21,858,408 |
|
|
10,640,184 |
|
|
|
Esports player, team and game expenses |
|
4,352,150 |
|
|
5,497,165 |
|
|
|
Foreign exchange loss (gain) |
|
(446,625 |
) |
|
(2,079,774 |
) |
|
|
Share-based compensation |
|
7,751,370 |
|
|
18,918,489 |
|
|
|
Amortization and depreciation |
|
16,707,844 |
|
|
9,518,471 |
|
|
Total operating expenses |
|
110,799,531 |
|
|
85,319,083 |
|
|
|
|
|
|
|
|
|
Other expenses (income) |
|
|
|
|
|
|
Goodwill impairment |
|
31,281,286 |
|
|
- |
|
|
|
Transaction costs |
|
114,853 |
|
|
1,490,463 |
|
|
|
Share of net (income) loss from investment in associates and joint
ventures |
|
(1,241,684 |
) |
|
266,641 |
|
|
|
Interest and accretion |
|
3,620,186 |
|
|
2,844,956 |
|
|
|
Loss on settlement of deferred payment liability |
|
3,302,824 |
|
|
- |
|
|
|
Loss (gain) on revaluation of deferred payment liability |
|
(621,780 |
) |
|
181,707 |
|
|
|
Loss on derecognition of long-term debt |
|
482,282 |
|
|
- |
|
|
|
Gain on repayment of long-term debt |
|
- |
|
|
(39,502 |
) |
|
|
Gain on settlement of long-term debt |
|
- |
|
|
(11,991 |
) |
|
|
Gain on sale of intangible assets |
|
(4,836,075 |
) |
|
- |
|
|
|
Gain on player buyouts |
|
(518,581 |
) |
|
- |
|
|
|
Change in fair value of investment |
|
- |
|
|
444,764 |
|
|
|
Loss on settlement of vendor-take-back loan |
|
- |
|
|
316,241 |
|
|
|
Interest income |
|
(36,252 |
) |
|
(51,529 |
) |
|
Net loss before income taxes |
|
(78,882,069 |
) |
|
(52,986,087 |
) |
|
|
|
|
|
|
|
|
Income taxes |
|
|
|
|
|
|
Current tax expense |
|
250,955 |
|
|
194,222 |
|
|
|
Deferred tax recovery |
|
(2,302,219 |
) |
|
(1,133,687 |
) |
|
Net loss for the year |
|
(76,830,805 |
) |
|
(52,046,622 |
) |
|
|
|
|
|
|
|
|
Other comprehensive (loss) income |
|
|
|
|
|
Items that may be reclassified to profit or loss |
|
|
|
|
|
|
Foreign currency translation adjustment |
|
8,102,682 |
|
|
481,738 |
|
|
Net loss and comprehensive loss for the year |
$ |
(68,728,123 |
) |
$ |
(51,564,884 |
) |
|
|
|
|
|
|
|
|
Net loss per share, basic and diluted |
$ |
(0.54 |
) |
$ |
(0.43 |
) |
|
Weighted average number of common shares |
|
|
|
|
|
|
outstanding, basic and diluted |
|
143,535,305 |
|
|
121,002,659 |
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
Consolidated Statements of Cash
Flows |
For the years ended December, 2022 and
2021 |
(Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
December 31, 2022 |
|
December 31, 2021 |
|
|
|
|
|
|
|
|
Cash flows from operating activities |
|
|
|
|
|
|
Net loss for the year |
|
$ |
(76,830,805 |
) |
$ |
(52,046,622 |
) |
|
Items not affecting cash: |
|
|
|
|
|
|
Goodwill impairment |
|
|
31,281,286 |
|
|
- |
|
|
Amortization and depreciation |
|
|
16,707,844 |
|
|
9,518,471 |
|
|
Share-based compensation |
|
|
7,751,370 |
|
|
18,918,489 |
|
|
Interest and accretion |
|
|
2,334,783 |
|
|
1,294,774 |
|
|
Deferred tax recovery |
|
|
(2,302,219 |
) |
|
(1,133,687 |
) |
|
Share of net (income) loss from investment in associates and joint
ventures |
|
(1,241,684 |
) |
|
266,641 |
|
|
Gain on sale of intangible assets |
|
|
(4,876,659 |
) |
|
- |
|
|
Loss on settlement of deferred payment liability |
|
|
3,302,824 |
|
|
- |
|
|
(Gain) loss on revaluation of deferred payment liability |
|
|
(621,780 |
) |
|
181,707 |
|
|
Foreign exchange gain |
|
|
(775,004 |
) |
|
(172,776 |
) |
|
Gain on player buyouts |
|
|
(518,581 |
) |
|
- |
|
|
Gain on settlement of accounts payable |
|
|
(587,769 |
) |
|
- |
|
|
Loss on derecognition of long-term debt |
|
|
482,282 |
|
|
- |
|
|
Gain on repayment of long-term debt |
|
|
- |
|
|
(39,502 |
) |
|
Gain on settlement of long-term debt |
|
|
- |
|
|
(11,991 |
) |
|
Loss on settlement of vendor-take-back loan |
|
|
- |
|
|
316,241 |
|
|
Shares for services |
|
|
(179,374 |
) |
|
173,567 |
|
|
Provisions |
|
|
479,007 |
|
|
- |
|
|
Change in fair value of investment |
|
|
- |
|
|
444,764 |
|
|
Changes in working capital: |
|
|
|
|
|
|
Changes in trade and other receivables |
|
|
(3,328,743 |
) |
|
(8,322,247 |
) |
|
Changes in prepaid expenses |
|
|
128,180 |
|
|
(1,599,739 |
) |
|
Changes in loans receivable |
|
|
125,995 |
|
|
37,500 |
|
|
Changes in accounts payable and accrued liabilities |
|
|
944,457 |
|
|
7,687,368 |
|
|
Changes in contract liabilities |
|
|
1,142,087 |
|
|
1,284,406 |
|
|
Changes in income tax |
|
|
98,932 |
|
|
(174,052 |
) |
|
Income tax paid |
|
|
(156,784 |
) |
|
(301,975 |
) |
|
Net cash used in operating activities |
|
|
(26,640,355 |
) |
|
(23,678,663 |
) |
|
|
|
|
|
|
|
|
Cash flows from investing activities |
|
|
|
|
|
|
Cash paid for mergers and acquisitions |
|
|
(2,937,520 |
) |
|
(36,222,278 |
) |
|
Cash acquired from mergers and acquisitions |
|
|
1,748,602 |
|
|
2,406,356 |
|
|
Proceeds from sale of intangible assets |
|
|
5,460,959 |
|
|
- |
|
|
Proceeds from player buyouts, net of transaction costs |
|
|
518,581 |
|
|
- |
|
|
Repayment of deferred payment liability |
|
|
(472,833 |
) |
|
- |
|
|
Proceeds from investments |
|
|
6,865 |
|
|
- |
|
|
Investment in associates and joint venture |
|
|
- |
|
|
(125,000 |
) |
|
Acquisition of property and equipment |
|
|
(11,278 |
) |
|
(3,398 |
) |
|
Net cash provided by (used in) investing
activities |
|
|
4,313,376 |
|
|
(33,944,320 |
) |
|
|
|
|
|
|
|
|
Cash flows from financing activities |
|
|
|
|
|
|
Proceeds from the issuance of shares for Offerings, net of
transaction costs |
|
|
- |
|
|
95,146,338 |
|
|
Proceeds from long-term debt, net of transaction costs |
|
|
9,758,128 |
|
|
10,823,240 |
|
|
Repayment of long-term debt |
|
|
(2,588,238 |
) |
|
(23,773,470 |
) |
|
Proceeds from exercise of options |
|
|
289,034 |
|
|
784,431 |
|
|
Repayment of vendor-take-back loan |
|
|
- |
|
|
(6,158,329 |
) |
|
Repayment of other long-term debt |
|
|
(12,871 |
) |
|
(5,561 |
) |
|
Lease payments |
|
|
(948,040 |
) |
|
(802,013 |
) |
|
Net cash provided by financing activities |
|
|
6,498,013 |
|
|
76,014,636 |
|
|
|
|
|
|
|
|
|
Foreign exchange effect on cash |
|
|
590,220 |
|
|
(61,214 |
) |
|
Net change in cash |
|
|
(15,238,746 |
) |
|
18,330,439 |
|
|
Cash, beginning of year |
|
|
22,654,262 |
|
|
4,323,823 |
|
|
Cash, end of year |
|
$ |
7,415,516 |
|
$ |
22,654,262 |
|
|
|
|
|
|
|
|
Enthusiast Gaming (NASDAQ:EGLX)
과거 데이터 주식 차트
부터 10월(10) 2024 으로 11월(11) 2024
Enthusiast Gaming (NASDAQ:EGLX)
과거 데이터 주식 차트
부터 11월(11) 2023 으로 11월(11) 2024