Enthusiast Gaming Holdings Inc. (“Enthusiast Gaming” or the
“Company”) (TSX: EGLX), a leading gaming media and
entertainment company, today announced financial results for the
three and nine months ended September 30, 2023 (“Q3 2023”).
Q3 2023 Financial
Highlights
- Revenue of $45.6 million, a
decrease of 10% compared to Q3 2022
- Gross profit of $16.7 million, an
increase of 1% compared to Q3 2022, with gross profit margins
expanding 400 basis points year-over-year to 36.7%
- Operating expenses of $25.0
million, a decrease of 6% compared to Q3 2022
- Ended the quarter with $2.8 million
of cash, along with $4.5 million availability on the operating
facility, for total available cash of $7.3 million
“We are making solid progress against our
strategy to build the most scaled gaming communities in North
America -- and a platform for significant growth,” commented Nick
Brien, Chief Executive Officer. “Our efforts include sweeping
changes across nearly every facet of the organization that are
positioning the company for growth, profitability and value
creation. As a measure of our progress, in the quarter we booked
our largest branded solutions sale to date. We continue to expect
to be profitable in the fourth quarter, entering next year as a
self-sustaining business as we shift from a year of transformation
velocity in 2023 to a year of growth velocity in 2024.”
“The core elements for long-term success are in
place,” continued Mr. Brien. “We have a revamped management team,
engaged communities, clear monetization strategies and technology
enablement to significantly fuel profitable growth. Our operational
focus demands that these components are efficiently and effectively
integrated to create a culture of accountability and agility. We
are increasingly excited about the growth opportunities ahead of us
and believe 2024 will be the year where the efforts of the last six
months translate into value creation for shareholders."
Q3 2023 Operational
Highlights
- Season 2 of the popular video
gaming series, NFL Tuesday Night Gaming (NFL TNG)
premiered on September 12 on NFL TNG’s Twitch, YouTube and X
channels, with behind-the-scenes footage published on TikTok and
Instagram. Audiences and engagement continues to build week-in and
week-out compared to Season 1, including a 72% increase in
impressions through Week 7 ending November 7. To date, NFL TNG has
increased the number of advertisers from 11 in Season 1 to 14 in
Season 2, including new sponsors such as State Farm.
- As an example of creating unique
and immersive experiences for brands that are scalable across
digital entertainment and gaming platforms, Enthusiast Gaming
collaborated with Netflix and Metavision to launch its first-ever
Fortnite Creative in-game experience for One Piece.
- Secured renewals and new additional
business with key notable advertisers including Coca-Cola, UPS,
Toyota, Shell, The Truth Initiative, FX Networks, AT&T, OLG,
Paramount Pictures and ESPN. Renewals and additional business with
existing customers accounted for 69% of Brand Solutions revenue in
Q3 2023.
- Pocket Gamer Connects
(PGC), the Company’s B2B gaming events platform, ran two
profitable conferences during the quarter (PGC Toronto and PGC
Helsinki) and two other tentpole events (Metverse Mixer and Top 50
Game Makers Dinner at Gamescom). PGC Toronto increased the number
of live delegates by 28% year-on-year, and PGC Helsinki drew a
strong attendance of around 1,200 participants representing 510
companies and 41 countries.
- Luminosity Gaming,
the Company’s esports division, launched a new Super Smash channel
in August, and reached over 2 million views and 10,000 subscribers
in its first 60 days.
- Luminosity Gaming
announced its return to Rocket League in November after a one-year
hiatus, and secured two top North American team members, Retals and
MaJicBear, positioning Luminosity to be immediately competitive in
the North American scene.
- Luminosity
Gaming’s Call of Duty Mobile team was crowned North
American champions at the Stage 4 competition and now advances to
compete for the world title in December.
- Icy Veins, the
Company’s strategy and guide platform for popular
Activision-Blizzard game titles, is generating strong momentum and
audience attention, including a record 5.9 million unique visitors
in July, as well as 26 million sessions and 1.7 million hours spent
on-site from users.
- Addicting Games’
refresh of the content strategy for its web properties is resulting
in increased user engagement and user retention, as evidenced by
the 57% increase in pageviews in Q3 2023 (vs. Q2 2023) at Shockwave
upon adding a new collection of daily games and challenges.
- Paid subscribers
were 265,000 at September 30, 2023, a 3% decrease from 272,000 at
June 30, 2023 and 2% increase from 260,000 at September 30, 2022,
as the Company is implementing initiatives to drive enhanced
subscriber KPIs which is having a short term impact on subscriber
trends on both a quarter-on-quarter and year-over-year basis.
- The Company extended its position
as the #1 Gaming Property for unique visitor
traffic in the United States, reaching a new record of 56 million
Unique Visitors, based on the latest digital media ratings from
Comscore. The results represent 28% year-over-year growth in Unique
Visitor traffic to Enthusiast Gaming’s digital media Property of
gaming communities, content, and creators (Comscore Media Metrix®
Multi-Platform, Total Audience, September 2023, U.S.).
- As previously announced, on
November 9, the Company’s shares were voluntarily delisted from
Nasdaq after its Board of Directors evaluated the benefits and
costs of continuing its listing on Nasdaq. The Company’s common
shares continue to be listed and traded on TSX.
Third Quarter 2023 Results
Comparison
Revenue was $45.6 million in Q3 2023, a 10%
decrease compared to $50.6 million in Q3 2022. Media and Content
revenue decreased 10% to $39.8 million, Esports and Entertainment
revenue decreased 12% to $2.0 million, and Subscription revenue
decreased 2% to $3.7 million. During the quarter, the Company
experienced lower programmatic CPMs on its web and video platforms,
similar to the trend of the broader programmatic market. The
decreased CPMs were offset by an increase in total views (web and
video) of 4% in Q3 2023 compared to the same period last year.
Brand Solutions (included in revenue) decreased by 3% to $9.8
million in Q3 2023 compared to $10.1 million in Q3 2022.
Gross profit increased 1% to $16.7 million in Q3
2023 compared to $16.6 million in Q3 2022, with gross margin
expanding 400 bps year-over-year to 36.7% from 32.7% in Q3
2022.
Net loss was $59.1 million in Q3 2023, compared
to $37.1 million in Q3 2022. Net loss per basic and diluted share
was $0.38 in Q3 2023 compared to $0.25 in Q3 2022. Results in Q3
2023 and Q3 2022 included a non-cash impairment expense of $51.7
million and $31.3 million respectively.
The Company’s cash balance was $2.8 million as
of September 30, 2023, compared to $7.4 million as of December 31,
2022 and $2.7 million as of June 30, 2023. The $4.6 million
decrease is primarily the result of a $0.3 million outflow in cash
from operations and $3.3 million of repayments on the Company’s
Term Credit. The Company had $4.5 million available on its
operating credit facility as of September 30, 2023, for total
available cash of $7.3 million. On October 12, 2023, the Company
extended and expanded its term and operating credit facilities to
provide up to approximately $7 million of additional liquidity.
Conference Call
Management will host a conference call and
webcast on November 13, 2023, at 5 p.m. ET to review and discuss
its Q3 2023 results. Conference call details:
- Toll Free: 1-855-239-1101
(Conference ID: 10183500)
- Live webcast:
https://viavid.webcasts.com/starthere.jsp?ei=1639210&tp_key=0dd483b8ce
A replay of the webcast will be available on the
Investor page of the Enthusiast Gaming website at
enthusiastgaming.com/investors.
Supplemental Information
Certain information provided in this news
release is extracted from financial statements and management’s
discussion & analysis (“MD&A”) of the Company for the three
and nine months ended September 30, 2023, and should be read in
conjunction with them. It is only in the context of the fulsome
information and disclosures contained in the financial statements
and MD&A that an investor can properly analyze this
information. The financial statements and MD&A have been
published on the Company’s profile on SEDAR+ and EDGAR. All amounts
are in Canadian dollars.
About Enthusiast Gaming
Enthusiast Gaming is the leading gaming media
and entertainment company in North America, building the largest
platform for video game enthusiasts and esports fans to connect and
compete worldwide. Combining the elements of its five core pillars:
creators, content, communities, games, and experiences, Enthusiast
Gaming provides a unique opportunity for marketers to create
integrated brand solutions to connect with coveted Gen Z and
Millennial audiences. Through its proprietary mix of digital media,
content and gaming assets, Enthusiast Gaming continues to grow its
network of communities, reflecting the scale and diversity of
gaming enthusiasts today.
Investor Contacts
Enthusiast Gaming: Nick Brien, Chief Executive OfficerInvestors:
FNK IR – Rob Fink / Matt Chesler, CFA,
investor@enthusiastgaming.com Media: press@enthusiastgaming.com
Forward-Looking Statements
This news release contains certain statements
that may constitute forward-looking information under applicable
securities laws. All statements, other than those of historical
fact, which address activities, events, outcomes, results,
developments, performance or achievements that Enthusiast Gaming
anticipates or expects may or will occur in the future (in whole or
in part) should be considered forward-looking information. Often,
but not always, forward-looking information can be identified by
the use of words such as “plans”, “expects”, “is expected”,
“budget”, “scheduled”, “estimates”, “forecasts”, “intends”,
“anticipates”, or “believes” or variations (including negative
variations) of such words and phrases, or statements formed in the
future tense or indicating that certain actions, events or results
“may”, “could”, “would”, “might” or “will” (or other variations of
the forgoing) be taken, occur, be achieved, or come to pass.
Forward-looking statements in this news release include, but are
not limited to, statements regarding trends in certain financial
and operating metrics of the Company, and expectations relating to
the financial performance and the financial results of future
periods.
Forward-looking statements are based on
assumptions and analyses made by the Company in light of its
experience and its perception of historical trends, current
conditions and expected future developments, including, but not
limited to, expectations and assumptions concerning: interest and
foreign exchange rates; capital efficiencies, cost saving and
synergies; growth and growth rates; the success in the esports and
gaming media industry; the Company’s growth plan, and judgment
applied in the application of the Company’s accounting policies and
in the preparation of financial statements in accordance with
applicable financial reporting standards. While Enthusiast Gaming
considers these assumptions to be reasonable, based on information
currently available, they may prove to be incorrect. Readers are
cautioned not to place undue reliance on forward-looking
statements. In addition, forward-looking statements necessarily
involve known and unknown risks, including, without limitation,
risks associated with general economic conditions; adverse industry
events; and future legislative, tax and regulatory developments.
Readers are cautioned that the foregoing list is not exhaustive.
For more information on the risks, uncertainties and assumptions
that could cause anticipated opportunities and actual results to
differ materially, please refer to the public filings of Enthusiast
Gaming which are available on SEDAR+ at www.sedarplus.ca. Readers
are further cautioned not to place undue reliance on
forward-looking statements as there can be no assurance that the
plans, intentions or expectations upon which they are placed will
occur. Such information, although considered reasonable by
management at the time of preparation, may prove to be incorrect
and actual results may differ materially from those anticipated.
Forward-looking statements contained in this news release are
expressly qualified by this cautionary statement and reflect our
expectations as of the date hereof, and thus are subject to change
thereafter. Enthusiast Gaming disclaims any intention or obligation
to update or revise any forward-looking statements, whether as a
result of new information, future events or otherwise, except as
required by applicable law.
Neither the Toronto Stock Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the exchange)
accepts responsibility for the adequacy or accuracy of this
release.
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
Condensed Consolidated Interim Statements of Financial
Position |
|
|
As of September 30, 2023 and December 31,
2022 |
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
September 30, 2023 |
|
|
December 31, 2022 |
|
|
|
|
|
|
|
|
|
ASSETS |
|
|
|
|
|
|
Current |
|
|
|
|
|
|
Cash |
|
$ |
2,807,513 |
|
$ |
7,415,516 |
|
|
Trade and other receivables |
|
|
30,730,691 |
|
|
37,868,107 |
|
|
Investments |
|
|
50,000 |
|
|
125,000 |
|
|
Loans receivable |
|
|
- |
|
|
50,935 |
|
|
Income tax receivable |
|
|
- |
|
|
367,092 |
|
|
Prepaid expenses |
|
|
2,086,346 |
|
|
2,017,004 |
|
|
Total current assets |
|
|
35,674,550 |
|
|
47,843,654 |
|
|
Non-current |
|
|
|
|
|
|
Property and equipment |
|
|
142,511 |
|
|
180,621 |
|
|
Right-of-use assets |
|
|
1,405,967 |
|
|
2,099,996 |
|
|
Investment in associates and joint ventures |
|
|
2,522,200 |
|
|
2,450,031 |
|
|
Long-term portion of prepaid expenses |
|
|
186,156 |
|
|
279,814 |
|
|
Intangible assets |
|
|
102,041,486 |
|
|
116,967,438 |
|
|
Goodwill |
|
|
126,709,548 |
|
|
171,615,991 |
|
|
Total assets |
|
$ |
268,682,418 |
|
$ |
341,437,545 |
|
|
|
|
|
|
|
|
|
LIABILITIES AND SHAREHOLDERS' EQUITY |
|
|
|
|
|
Current |
|
|
|
|
|
|
Accounts payable and accrued liabilities |
|
$ |
40,566,839 |
|
$ |
32,823,320 |
|
|
Contract liabilities |
|
|
4,819,056 |
|
|
5,380,378 |
|
|
Income tax payable |
|
|
405,465 |
|
|
129,485 |
|
|
Current portion of long-term debt |
|
|
4,352,940 |
|
|
17,431,625 |
|
|
Current portion of deferred payment liability |
|
79,183 |
|
|
2,391,863 |
|
|
Current portion of lease liabilities |
|
|
756,450 |
|
|
872,429 |
|
|
Current portion of other long-term debt |
|
|
9,883 |
|
|
10,891 |
|
|
Total current liabilities |
|
|
50,989,816 |
|
|
59,039,991 |
|
|
Non-current |
|
|
|
|
|
|
Long-term debt |
|
|
10,337,962 |
|
|
- |
|
|
Long-term portion of deferred payment liability |
|
2,035,033 |
|
|
1,451,939 |
|
|
Long-term lease liabilities |
|
|
933,678 |
|
|
1,478,438 |
|
|
Other long-term debt |
|
|
143,934 |
|
|
144,844 |
|
|
Deferred tax liability |
|
|
21,952,993 |
|
|
24,671,326 |
|
|
Total liabilities |
|
$ |
86,393,416 |
|
$ |
86,786,538 |
|
|
|
|
|
|
|
|
|
Shareholders' Equity |
|
|
|
|
|
|
Share capital |
|
|
444,474,076 |
|
|
442,781,376 |
|
|
Contributed surplus |
|
|
34,685,622 |
|
|
30,402,742 |
|
|
Accumulated other comprehensive income |
|
|
8,309,911 |
|
|
8,629,848 |
|
|
Deficit |
|
|
(305,180,607 |
) |
|
(227,162,959 |
) |
|
Total shareholders' equity |
|
|
182,289,002 |
|
|
254,651,007 |
|
|
Total liabilities and shareholders' equity |
|
$ |
268,682,418 |
|
$ |
341,437,545 |
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
|
|
|
Condensed Consolidated Interim Statements of Loss and
Comprehensive Loss |
|
|
|
|
|
|
|
For the three and nine months ended September 30, 2023 and
2022 |
|
|
|
|
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
|
For the three months ended |
|
For the nine months ended |
|
|
September 30, 2023 |
|
|
September 30, 2022 |
|
|
September 30, 2023 |
|
|
September 30, 2022 |
|
|
|
|
|
|
|
|
|
|
Revenue |
$ |
45,558,271 |
|
$ |
50,578,758 |
|
$ |
131,037,006 |
|
$ |
148,865,324 |
|
Cost of sales |
|
28,821,750 |
|
|
34,018,169 |
|
|
82,552,235 |
|
|
103,470,191 |
|
Gross margin |
|
16,736,521 |
|
|
16,560,589 |
|
|
48,484,771 |
|
|
45,395,133 |
|
Operating expenses |
|
|
|
|
|
|
|
|
Professional fees |
|
674,299 |
|
|
766,057 |
|
|
1,817,698 |
|
|
2,358,559 |
|
Consulting fees |
|
1,679,734 |
|
|
1,338,329 |
|
|
4,583,686 |
|
|
4,593,506 |
|
Advertising and promotion |
|
554,247 |
|
|
662,279 |
|
|
2,948,971 |
|
|
1,417,344 |
|
Office and general |
|
2,068,666 |
|
|
2,288,057 |
|
|
6,290,787 |
|
|
7,232,551 |
|
Annual general meeting legal and advisory costs |
|
- |
|
|
1,149,396 |
|
|
- |
|
|
3,386,596 |
|
Salaries and wages |
|
8,814,047 |
|
|
9,325,237 |
|
|
27,953,381 |
|
|
27,135,015 |
|
Technology support, web development and content |
|
6,662,381 |
|
|
6,050,270 |
|
|
16,115,371 |
|
|
13,309,341 |
|
Esports player, team and game expenses |
|
680,637 |
|
|
623,913 |
|
|
1,961,799 |
|
|
3,618,761 |
|
Foreign exchange (gain) loss |
|
(43,052 |
) |
|
(480,528 |
) |
|
94,356 |
|
|
(1,105,730 |
) |
Share-based compensation |
|
1,364,059 |
|
|
821,811 |
|
|
4,282,880 |
|
|
5,336,617 |
|
Amortization and depreciation |
|
2,562,229 |
|
|
4,055,415 |
|
|
8,786,327 |
|
|
13,257,813 |
|
Total operating expenses |
|
25,017,247 |
|
|
26,600,236 |
|
|
74,835,256 |
|
|
80,540,373 |
|
|
|
|
|
|
|
|
|
|
Other expenses (income) |
|
|
|
|
|
|
|
|
Goodwill impairment |
|
44,822,575 |
|
|
31,281,286 |
|
|
44,822,575 |
|
|
31,281,286 |
|
Intangible asset impairment |
|
6,838,060 |
|
|
- |
|
|
6,838,060 |
|
|
- |
|
Transaction costs |
|
- |
|
|
- |
|
|
- |
|
|
114,853 |
|
Share of net (income) loss from investment in associates and joint
ventures |
|
(138,339 |
) |
|
226,940 |
|
|
(72,169 |
) |
|
(1,001,002 |
) |
Interest and accretion |
|
617,653 |
|
|
414,203 |
|
|
1,833,378 |
|
|
2,963,981 |
|
Loss on settlement of deferred payment liability |
|
- |
|
|
- |
|
|
- |
|
|
3,302,824 |
|
Gain on sale of intangible assets |
|
- |
|
|
(4,836,075 |
) |
|
- |
|
|
(4,836,075 |
) |
Loss on derecognition of long-term debt |
|
- |
|
|
482,282 |
|
|
- |
|
|
482,282 |
|
Loss (gain) on revaluation of deferred payment liability |
|
413,044 |
|
|
332,208 |
|
|
615,121 |
|
|
(539,555 |
) |
Gain on player buyouts |
|
- |
|
|
(24,660 |
) |
|
- |
|
|
(505,197 |
) |
Interest income |
|
(575 |
) |
|
(5,257 |
) |
|
(63,296 |
) |
|
(7,978 |
) |
Net loss before income taxes |
|
(60,833,144 |
) |
|
(37,910,574 |
) |
|
(80,324,154 |
) |
|
(66,400,659 |
) |
|
|
|
|
|
|
|
|
|
Income taxes |
|
|
|
|
|
|
|
|
Current tax expense |
|
171,346 |
|
|
202,185 |
|
|
397,117 |
|
|
509,431 |
|
Deferred tax recovery |
|
(1,940,134 |
) |
|
(1,018,542 |
) |
|
(2,703,623 |
) |
|
(1,902,714 |
) |
Net loss for the period |
|
(59,064,356 |
) |
|
(37,094,217 |
) |
|
(78,017,648 |
) |
|
(65,007,376 |
) |
|
|
|
|
|
|
|
|
|
Other comprehensive (loss) income |
|
|
|
|
|
|
|
|
Items that may be reclassified to profit or loss |
|
|
|
|
|
|
|
|
Foreign currency translation adjustment |
|
1,815,312 |
|
|
6,904,338 |
|
|
(319,937 |
) |
|
8,764,205 |
|
Net loss and comprehensive loss for the
period |
$ |
(57,249,044 |
) |
$ |
(30,189,879 |
) |
$ |
(78,337,585 |
) |
$ |
(56,243,171 |
) |
|
|
|
|
|
|
|
|
|
Net loss per share, basic and diluted |
$ |
(0.38 |
) |
$ |
(0.25 |
) |
$ |
(0.51 |
) |
$ |
(0.46 |
) |
|
|
|
|
|
|
|
|
|
Weighted average number of common shares outstanding, basic
and diluted |
|
154,393,280 |
|
|
150,257,804 |
|
|
152,786,876 |
|
|
140,930,554 |
|
|
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
|
|
|
|
Condensed Consolidated Interim Statements of Cash
Flows |
|
|
|
|
For the nine months ended September 30, 2023 and
2022 |
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
For the nine months ended |
|
|
|
September 30, 2023 |
|
|
September 30, 2022 |
|
|
|
|
|
|
|
|
Cash flows from operating activities |
|
|
|
|
|
Net loss for the period |
$ |
(78,017,648 |
) |
$ |
(65,007,376 |
) |
|
Items not affecting cash: |
|
|
|
|
|
Goodwill impairment |
|
44,822,575 |
|
|
31,281,286 |
|
|
Intangible asset impairment |
|
6,838,060 |
|
|
- |
|
|
Amortization and depreciation |
|
8,786,327 |
|
|
13,257,813 |
|
|
Share-based compensation |
|
4,282,880 |
|
|
5,336,617 |
|
|
Interest and accretion |
|
179,452 |
|
|
2,266,161 |
|
|
Deferred tax recovery |
|
(2,703,623 |
) |
|
(1,902,714 |
) |
|
Share of net income from investment in associates and joint
ventures |
|
(72,169 |
) |
|
(1,001,002 |
) |
|
Loss (gain) on revaluation of deferred payment liability |
|
615,121 |
|
|
(539,555 |
) |
|
Loss on settlement of deferred payment liability |
|
- |
|
|
3,302,824 |
|
|
Gain on sale of intangible assets |
|
- |
|
|
(4,876,659 |
) |
|
Foreign exchange gain |
|
(115,291 |
) |
|
(1,416,264 |
) |
|
Gain on player buyouts |
|
- |
|
|
(505,197 |
) |
|
Gain on settlement of accounts payable |
|
- |
|
|
(587,769 |
) |
|
Gain on derecognition of long-term debt |
|
|
|
482,282 |
|
|
Shares for services |
|
- |
|
|
84,388 |
|
|
Provisions |
|
139,856 |
|
|
- |
|
|
Changes in working capital: |
|
|
|
|
|
Changes in trade and other receivables |
|
7,048,454 |
|
|
(2,476,193 |
) |
|
Changes in prepaid expenses |
|
23,820 |
|
|
(645,919 |
) |
|
Changes in loans receivable |
|
- |
|
|
125,995 |
|
|
Changes in accounts payable and accrued liabilities |
|
7,743,519 |
|
|
2,479,331 |
|
|
Changes in contract liabilities |
|
(561,322 |
) |
|
559,566 |
|
|
Changes in income tax receivable and payable |
|
755,959 |
|
|
371,458 |
|
|
Income tax paid |
|
(112,887 |
) |
|
(93,433 |
) |
|
Net cash used in operating activities |
|
(346,917 |
) |
|
(19,504,360 |
) |
|
|
|
|
|
|
|
Cash flows from investing activities |
|
|
|
|
|
Cash paid for mergers and acquisitions |
|
- |
|
|
(2,937,520 |
) |
|
Cash acquired from mergers and acquisitions |
|
- |
|
|
1,748,602 |
|
|
Proceeds from sale of intangible assets |
|
- |
|
|
5,460,959 |
|
|
Proceeds from player buyouts, net of transaction costs |
|
- |
|
|
505,197 |
|
|
Proceeds from redemption of investments |
|
75,000 |
|
|
- |
|
|
Repayment of deferred payment liability |
|
(844,350 |
) |
|
(472,833 |
) |
|
Acquisition of intangible assets |
|
(27,488 |
) |
|
- |
|
|
Acquisition of property and equipment |
|
(20,430 |
) |
|
(5,245 |
) |
|
Net cash (used in) provided by investing
activities |
|
(817,268 |
) |
|
4,299,160 |
|
|
|
|
|
|
|
|
Cash flows from financing activities |
|
|
|
|
|
Proceeds from long-term debt, net of transaction costs |
|
539,329 |
|
|
9,759,047 |
|
|
Repayment of long-term debt |
|
(3,264,705 |
) |
|
(1,500,003 |
) |
|
Proceeds from exercise of options |
|
- |
|
|
69,821 |
|
|
Repayment of other long-term debt |
|
(9,883 |
) |
|
(13,026 |
) |
|
Lease payments |
|
(722,139 |
) |
|
(705,075 |
) |
|
Net cash (used in) provided by financing
activities |
|
(3,457,398 |
) |
|
7,610,764 |
|
|
|
|
|
|
|
|
Foreign exchange effect on cash |
|
13,580 |
|
|
756,034 |
|
|
Net change in cash |
|
(4,608,003 |
) |
|
(6,838,402 |
) |
|
Cash, beginning of period |
|
7,415,516 |
|
|
22,654,262 |
|
|
Cash, end of period |
$ |
2,807,513 |
|
$ |
15,815,860 |
|
|
|
|
|
|
|
Enthusiast Gaming (NASDAQ:EGLX)
과거 데이터 주식 차트
부터 10월(10) 2024 으로 11월(11) 2024
Enthusiast Gaming (NASDAQ:EGLX)
과거 데이터 주식 차트
부터 11월(11) 2023 으로 11월(11) 2024