EA SPORTS™ Momentum Continued in FY24, Company
Delivers Record Fiscal Year Cash Flow
Electronic Arts Inc. (NASDAQ: EA) today announced preliminary
financial results for its fourth quarter and fiscal year ended
March 31, 2024.
“This year, EA delivered bigger, bolder world class
entertainment that engaged and connected hundreds of millions of
players and fans,” said Andrew Wilson, CEO of EA. “We will continue
to build on this strong momentum through an incredible pipeline of
new experiences, starting with College Football in FY25,
positioning us for accelerated growth in FY26 and beyond.”
“EA’s FY24 was highlighted by record cash flow and strong
earnings growth driven by EA SPORTS FC™ and Madden NFL,” said
Stuart Canfield, CFO of EA. “With strong conviction in our future,
we are announcing an expanded stock repurchase program. We look
forward to sharing more about our long-term strategy and financial
framework at our Investor Day this fall.”
Selected Operating Highlights and
Metrics1
- Net bookings2 for FY24 was $7.430 billion, up 1%
year-over-year (up 3% in constant currency).
- Delivered 11 titles and over 600 content updates in the year,
including four non-annual sports titles and the successful rebrand
of EA SPORTS FC.
- Our global football franchise grew net bookings by
high-teens percent in FY24.
- During FY24, our EA SPORTS™ Madden NFL franchise
delivered record net bookings, up 6% year-over-year and
double-digit growth in weekly average users for both Madden NFL 24
and Madden Mobile.
Selected Financial Highlights and
Metrics
- Net revenue for FY24 was $7.562 billion, up 2%
year-over-year.
- For FY24, net cash provided by operating activities was a
fiscal year record $2.315 billion, up 49% year-over-year.
- During FY24, EA returned $1.505 billion to stockholders through
stock repurchases and dividends.
- The board has authorized a new stock repurchase program of $5
billion over three years.
Dividend
EA has declared a quarterly cash dividend of $0.19 per share of
the Company’s common stock. The dividend is payable on June 19,
2024 to stockholders of record as of the close of business on May
29, 2024.
Quarterly
Financial Highlights
Three Months Ended
March 31,
(in $ millions, except per share
amounts)
2024
2023
Full game
333
372
Live services and other
1,446
1,502
Total net revenue
1,779
1,874
Net income (loss)
182
(12
)
Diluted earnings (loss) per share
0.67
(0.04
)
Operating cash flow
580
617
Value of shares repurchased
325
325
Number of shares repurchased
2.3
2.7
Cash dividend paid
51
52
The following GAAP-based financial data3 and tax rate of 19% was
used internally by company management to adjust its GAAP results in
order to assess EA’s operating results:
Three Months Ended March 31,
2024
GAAP-Based Financial
Data
(in $ millions)
Statement of
Operations
Acquisition-related
expenses
Change in deferred net revenue
(online-enabled games)
Restructuring and related
charges
Stock-based
compensation
Total net revenue
1,779
—
(113
)
—
—
Cost of revenue
357
(29
)
—
—
(2
)
Gross profit
1,422
29
(113
)
—
2
Total operating expenses
1,188
(72
)
—
(61
)
(146
)
Operating income
234
101
(113
)
61
148
Interest and other income (expense),
net
26
—
—
—
—
Income before provision for income
taxes
260
101
(113
)
61
148
Number of shares used in computation:
Diluted
270
Fiscal Year
Financial Highlights
Twelve Months Ended
March 31,
(in $ millions, except per share
amounts)
2024
2023
Full game
2,015
1,937
Live services and other
5,547
5,489
Total net revenue
7,562
7,426
Net income
1,273
802
Diluted earnings per share
4.68
2.88
Operating cash flow
2,315
1,550
Value of shares repurchased
1,300
1,295
Number of shares repurchased
10.0
10.4
Cash dividend paid
205
210
The following GAAP-based financial data3 and a tax rate of 19%
was used internally by company management to adjust its GAAP
results in order to assess EA’s operating results.
Twelve Months Ended March 31,
2024
GAAP-Based Financial
Data
(in $ millions)
Statement of
Operations
Acquisition-related
expenses
Change in deferred net revenue
(online-enabled games)
Restructuring and related
charges
Stock-based
compensation
Total net revenue
7,562
—
(132
)
—
—
Cost of revenue
1,710
(76
)
—
—
(8
)
Gross profit
5,852
76
(132
)
—
8
Total operating expenses
4,334
(142
)
—
(64
)
(576
)
Operating income
1,518
218
(132
)
64
584
Interest and other income (expense),
net
71
—
—
—
—
Income before provision for income
taxes
1,589
218
(132
)
64
584
Number of shares used in computation:
Diluted
272
Operating
Metric
The following is a calculation of our
total net bookings2 for the periods presented:
Three Months Ended
March 31,
Twelve Months Ended
March 31,
(in $ millions)
2024
2023
2024
2023
Total net revenue
1,779
1,874
7,562
7,426
Change in deferred net revenue
(online-enabled games)
(113
)
72
(132
)
(85
)
Total net bookings
1,666
1,946
7,430
7,341
Business Outlook as of May 7,
2024
Fiscal Year 2025 Expectations – Ending March 31, 2025
Financial outlook metrics:
- Net revenue is expected to be approximately $7.100 billion to
$7.500 billion.
- Change in deferred net revenue (online-enabled games) is
expected to be approximately $200 million.
- Net income is expected to be approximately $904 million to
$1.085 billion.
- Diluted earnings per share is expected to be approximately
$3.34 to $4.00.
- Operating cash flow is expected to be approximately $2.050
billion to $2.250 billion.
- The Company estimates a share count of 271 million for purposes
of calculating diluted earnings per share.
Operational outlook metric:
- Net bookings2 is expected to be approximately $7.300 billion to
$7.700 billion.
In addition, the following outlook for GAAP-based financial
data3 and a tax rate of 19% are used internally by EA to adjust
GAAP expectations to assess EA’s operating results and plan for
future periods:
Twelve Months Ending March 31,
2025
GAAP-Based Financial
Data*
(in $ millions)
GAAP Guidance Range
Acquisition-related
expenses
Change in deferred net revenue
(online-enabled games)
Restructuring and related
charges
Stock-based
compensation
Total net revenue
7,100 to 7,500
—
200
—
—
Cost of revenue
1,480 to 1,520
(40
)
—
—
(10
)
Operating expense
4,345 to 4,435
(70
)
—
(95
)
(615
)
Income before provision for income
taxes
1,329 to 1,596
110
200
95
625
Net income
904 to 1,085
Number of shares used in computation:
Diluted shares
271
*The mid-point of the range has been used
for purposes of presenting the reconciling items.
First Quarter Fiscal Year 2025 Expectations – Ending June 30,
2024
Financial outlook metrics:
- Net revenue is expected to be approximately $1.575 billion to
$1.675 billion.
- Change in deferred net revenue (online-enabled games) is
expected to be approximately ($425) million.
- Net income is expected to be approximately $197 million to $243
million.
- Diluted earnings per share is expected to be approximately
$0.73 to $0.90.
- The Company estimates a share count of 270 million for purposes
of calculating diluted earnings per share.
Operational outlook metric:
- Net bookings2 is expected to be approximately $1.150 billion to
$1.250 billion.
In addition, the following outlook for GAAP-based financial
data3 and a tax rate of 19% are used internally by EA to adjust
GAAP expectations to assess EA’s operating results and plan for
future periods:
Three Months Ending June 30,
2024
GAAP-Based Financial
Data*
(in $ millions)
GAAP Guidance Range
Acquisition-related
expenses
Change in deferred net revenue
(online-enabled games)
Restructuring and related
charges
Stock-based
compensation
Total net revenue
1,575 to 1,675
—
(425
)
—
—
Cost of revenue
240 to 250
(10
)
—
—
(5
)
Operating expense
1,065 to 1,085
(20
)
—
(65
)
(135
)
Income before provision for income
taxes
290 to 357
30
(425
)
65
140
Net income
197 to 243
Number of shares used in computation:
Diluted shares
270
*The mid-point of the range has been used
for purposes of presenting the reconciling items.
Conference Call and Supporting
Documents
Electronic Arts will host a conference call on May 7, 2024 at
2:00 pm PT (5:00 pm ET) to review its results for the fourth fiscal
quarter and fiscal year ended March 31, 2024 and its outlook for
the future. During the course of the call, Electronic Arts may
disclose material developments affecting its business and/or
financial performance. Listeners may access the conference call
live through the following dial-in number (888) 330-2446 (domestic)
or (240) 789-2732 (international), using the conference code
5939891 or via webcast at EA’s IR Website at http://ir.ea.com.
EA has posted a slide presentation with a financial model of
EA’s historical results and guidance on EA’s IR Website. EA will
also post the prepared remarks and a transcript from the conference
call on EA’s IR Website.
A dial-in replay of the conference call will be available until
May 22, 2024 at (800) 770-2030 (domestic) or (647) 362-9199
(international) using conference code 5939891. An audio webcast
replay of the conference call will be available for one year on
EA’s IR Website.
Forward-Looking Statements
Some statements set forth in this release, including the
information relating to EA’s expectations under the heading
“Business Outlook as of May 7, 2024” and other information
regarding EA's expectations contain forward-looking statements that
are subject to change. Statements including words such as
“anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,”
“predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,”
“could” (and the negative of any of these terms), “future” and
similar expressions also identify forward-looking statements. These
forward-looking statements are not guarantees of future performance
and reflect management’s current expectations. Our actual results
could differ materially from those discussed in the forward-looking
statements.
Some of the factors which could cause the Company’s results to
differ materially from its expectations include the following:
sales of the Company’s products and services; the Company’s ability
to develop and support digital products and services, including
managing online security and privacy; outages of our products,
services and technological infrastructure; the Company’s ability to
manage expenses; the competition in the interactive entertainment
industry; governmental regulations; the effectiveness of the
Company’s sales and marketing programs; timely development and
release of the Company’s products and services; the Company’s
ability to realize the anticipated benefits of, and integrate,
acquisitions; the consumer demand for, and the availability of an
adequate supply of console hardware units; the Company’s ability to
predict consumer preferences and trends; the Company’s ability to
develop and implement new technology; foreign currency exchange
rate fluctuations; economic and geopolitical conditions; changes in
our tax rates or tax laws; and other factors described in Part II,
Item 1A of Electronic Arts’ latest Quarterly Report on Form 10-Q
under the heading “Risk Factors”, as well as in other documents we
have filed with the Securities and Exchange Commission, including
our Annual Report on Form 10-K for the fiscal year ended March 31,
2023.
These forward-looking statements are current as of May 7, 2024.
Electronic Arts assumes no obligation to revise or update any
forward-looking statement for any reason, except as required by
law. In addition, the preliminary financial results set forth in
this release are estimates based on information currently available
to Electronic Arts.
While Electronic Arts believes these estimates are meaningful,
they could differ from the actual amounts that Electronic Arts
ultimately reports in its Annual Report on Form 10-K for the fiscal
year ended March 31, 2024. Electronic Arts assumes no obligation
and does not intend to update these estimates prior to filing its
Form 10-K for the fiscal year ended March 31, 2024.
About Electronic Arts
Electronic Arts (NASDAQ: EA) is a global leader in digital
interactive entertainment. The Company develops and delivers games,
content and online services for Internet-connected consoles, mobile
devices and personal computers.
In fiscal year 2024, EA posted GAAP net revenue of approximately
$7.6 billion. Headquartered in Redwood City, California, EA is
recognized for a portfolio of critically acclaimed, high-quality
brands such as EA SPORTS FC™, Battlefield™, Apex Legends™, The
Sims™, EA SPORTS™ Madden NFL, Need for Speed™, Titanfall™, Plants
vs. Zombies™ and EA SPORTS F1®. More information about EA is
available at www.ea.com/news.
EA, EA SPORTS, EA SPORTS FC, Battlefield, Need for Speed, Apex
Legends, The Sims, Titanfall, and Plants vs. Zombies are trademarks
of Electronic Arts Inc. John Madden, NFL, FIFA and F1 are the
property of their respective owners and used with permission.
1 For more information on constant
currency, please refer to the earnings slides available on EA’s IR
Website.
2 Net bookings is defined as the net
amount of products and services sold digitally or sold-in
physically in the period. Net bookings is calculated by adding
total net revenue to the change in deferred net revenue for
online-enabled games.
3 For more information about the nature of
the GAAP-based financial data, please refer to EA’s Form 10-K for
the fiscal year ended March 31, 2023.
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Condensed
Consolidated Statements of Operations
(in $ millions, except per
share data)
Three Months Ended
March 31,
Twelve Months Ended March
31,
2024
2023
2024
2023
Net revenue
1,779
1,874
7,562
7,426
Cost of revenue
357
448
1,710
1,792
Gross profit
1,422
1,426
5,852
5,634
Operating expenses:
Research and development
638
635
2,420
2,328
Marketing and sales
234
255
1,019
978
General and administrative
185
224
691
727
Amortization and impairment of
intangibles
72
26
142
158
Restructuring
59
111
62
111
Total operating expenses
1,188
1,251
4,334
4,302
Operating income
234
175
1,518
1,332
Interest and other income (expense),
net
26
6
71
(6
)
Income before provision for income
taxes
260
181
1,589
1,326
Provision for income taxes
78
193
316
524
Net income (loss)
182
(12
)
1,273
802
Earnings (loss) per share
Basic
0.68
(0.04
)
4.71
2.90
Diluted
0.67
(0.04
)
4.68
2.88
Number of shares used in
computation
Basic
267
274
270
277
Diluted
270
274
272
278
Results (in $ millions, except per share data)
The following table reports the variance of the actuals versus
our guidance provided on January 30, 2024 for the three months
ended March 31, 2024 plus a comparison to the actuals for the three
months ended March 31, 2023.
Three Months Ended March
31,
2024 Guidance
(Mid-Point)
2024 Actuals
2023 Actuals
Variance
Net revenue
Net revenue
1,775
4
1,779
1,874
GAAP-based financial data
Change in deferred net revenue
(online-enabled games)1
—
(113
)
(113
)
72
Cost of revenue
Cost of revenue
385
(28
)
357
448
GAAP-based financial data
Acquisition-related expenses
(30
)
1
(29
)
(25
)
Stock-based compensation
(5
)
3
(2
)
(2
)
Operating expenses
Operating expenses
1,165
23
1,188
1,251
GAAP-based financial data
Acquisition-related expenses
(75
)
3
(72
)
(26
)
Restructuring and related charges
—
(61
)
(61
)
(155
)
Stock-based compensation
(150
)
4
(146
)
(140
)
Income before tax
Income before tax
242
18
260
181
GAAP-based financial data
Acquisition-related expenses
105
(4
)
101
51
Change in deferred net revenue
(online-enabled games)1
—
(113
)
(113
)
72
Restructuring and related charges
—
61
61
155
Stock-based compensation
155
(7
)
148
142
Tax rate used for management reporting
19
%
19
%
19
%
Earnings (loss) per share
Basic
0.44
0.24
0.68
(0.04
)
Diluted
0.44
0.23
0.67
(0.04
)
Number of shares used in
computation
Basic
269
(2
)
267
274
Diluted
271
(1
)
270
274
Anti-dilutive shares excluded for loss
position2
—
—
—
1
1The change in deferred net revenue
(online-enabled games) in the unaudited condensed consolidated
statements of cash flows does not necessarily equal the change in
deferred net revenue (online-enabled games) in the unaudited
condensed consolidated statements of operations primarily due to
the impact of unrecognized gains/losses on cash flow hedges.
2 Diluted earnings per share reflects the
potential dilution from common shares (calculated using the
treasury stock method), issuable through stock-based compensation
plans. When the company incurs a loss, shares issuable though
stock-based compensation plans are excluded from the diluted loss
per share calculation as inclusion would be anti-dilutive.
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Condensed
Consolidated Balance Sheets
(in $ millions)
March 31, 2024
March 31, 20233
ASSETS
Current assets:
Cash and cash equivalents
2,900
2,424
Short-term investments
362
343
Receivables, net
565
684
Other current assets
420
518
Total current assets
4,247
3,969
Property and equipment, net
578
549
Goodwill
5,379
5,380
Acquisition-related intangibles, net
400
618
Deferred income taxes, net
2,380
2,462
Other assets
436
481
TOTAL ASSETS
13,420
13,459
LIABILITIES AND STOCKHOLDERS’
EQUITY
Current liabilities:
Accounts payable
110
99
Accrued and other current liabilities
1,166
1,285
Deferred net revenue (online-enabled
games)
1,814
1,901
Total current liabilities
3,090
3,285
Senior notes, net
1,882
1,880
Income tax obligations
497
607
Deferred income taxes, net
1
1
Other liabilities
437
393
Total liabilities
5,907
6,166
Stockholders’ equity:
Common stock
3
3
Retained earnings
7,582
7,357
Accumulated other comprehensive loss
(72
)
(67
)
Total stockholders’ equity
7,513
7,293
TOTAL LIABILITIES AND STOCKHOLDERS’
EQUITY
13,420
13,459
3Derived from audited consolidated
financial statements.
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Condensed
Consolidated Statements of Cash Flows
(in $ millions)
Three Months Ended March
31,
Twelve Months Ended March
31,
2024
2023
2024
2023
OPERATING ACTIVITIES
Net income (loss)
182
(12
)
1,273
802
Adjustments to reconcile net income (loss)
to net cash provided by operating activities:
Depreciation, amortization, accretion and
impairment
149
173
404
536
Stock-based compensation
148
142
584
548
Change in assets and liabilities
Receivables, net
303
152
119
(34
)
Other assets
(38
)
(50
)
148
(103
)
Accounts payable
30
31
(6
)
10
Accrued and other liabilities
(83
)
106
(202
)
134
Deferred income taxes, net
(6
)
(18
)
82
(221
)
Deferred net revenue (online-enabled
games)
(105
)
93
(87
)
(122
)
Net cash provided by operating
activities
580
617
2,315
1,550
INVESTING ACTIVITIES
Capital expenditures
(51
)
(47
)
(199
)
(207
)
Proceeds from maturities and sales of
short-term investments
182
152
632
395
Purchase of short-term investments
(180
)
(142
)
(640
)
(405
)
Net cash used in investing
activities
(49
)
(37
)
(207
)
(217
)
FINANCING ACTIVITIES
Proceeds from issuance of common stock
34
33
77
80
Cash dividends paid
(51
)
(52
)
(205
)
(210
)
Cash paid to taxing authorities for shares
withheld from employees
(18
)
(14
)
(196
)
(175
)
Common stock repurchases
(325
)
(325
)
(1,300
)
(1,295
)
Net cash used in financing
activities
(360
)
(358
)
(1,624
)
(1,600
)
Effect of foreign exchange on cash and
cash equivalents
(13
)
—
(8
)
(41
)
Change in cash and cash
equivalents
158
222
476
(308
)
Beginning cash and cash equivalents
2,742
2,202
2,424
2,732
Ending cash and cash
equivalents
2,900
2,424
2,900
2,424
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Supplemental
Financial Information and Business Metrics
(in $ millions, except per
share data)
Q4
Q1
Q2
Q3
Q4
YOY %
FY23
FY24
FY24
FY24
FY24
Change
Net revenue
Net revenue
1,874
1,924
1,914
1,945
1,779
(5
%)
GAAP-based financial data
Change in deferred net revenue
(online-enabled games)1
72
(346
)
(94
)
421
(113
)
Gross profit
Gross profit
1,426
1,556
1,458
1,416
1,422
—
Gross profit (as a % of net revenue)
76
%
81
%
76
%
73
%
80
%
GAAP-based financial data
Acquisition-related expenses
25
16
15
16
29
Change in deferred net revenue
(online-enabled games)1
72
(346
)
(94
)
421
(113
)
Stock-based compensation
2
2
2
2
2
Operating income
Operating income
175
542
377
365
234
34
%
Operating income (as a % of net
revenue)
9
%
28
%
20
%
19
%
13
%
GAAP-based financial data
Acquisition-related expenses
51
41
39
37
101
Change in deferred net revenue
(online-enabled games)1
72
(346
)
(94
)
421
(113
)
Restructuring and related charges
155
3
—
—
61
Stock-based compensation
142
130
155
151
148
Net income (loss)
Net income (loss)
(12
)
402
399
290
182
1,617
%
Net income (loss) (as a % of net
revenue)
(1
%)
21
%
21
%
15
%
10
%
GAAP-based financial data
Acquisition-related expenses
51
41
39
37
101
Change in deferred net revenue
(online-enabled games)1
72
(346
)
(94
)
421
(113
)
Restructuring and related charges
155
3
—
—
61
Stock-based compensation
142
130
155
151
148
Tax rate used for management reporting
19
%
19
%
19
%
19
%
19
%
Diluted earnings (loss) per
share
(0.04
)
1.47
1.47
1.07
0.67
1,775
%
Number of shares used in
computation
Basic
274
272
271
269
267
Diluted
274
274
272
271
270
Anti-dilutive shares excluded for loss
position2
1
—
—
—
—
1The change in deferred net revenue
(online-enabled games) in the unaudited condensed consolidated
statements of cash flows does not necessarily equal the change in
deferred net revenue (online-enabled games) in the unaudited
condensed consolidated statements of operations primarily due to
the impact of unrecognized gains/losses on cash flow hedges.
2Diluted earnings per share reflects the
potential dilution from common shares (calculated using the
treasury stock method), issuable through stock-based compensation
plans. When the company incurs a loss, shares issuable though
stock-based compensation plans are excluded from the diluted loss
per share calculation as inclusion would be anti-dilutive.
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Supplemental
Financial Information and Business Metrics
(in $ millions)
Q4
Q1
Q2
Q3
Q4
YOY %
FY23
FY24
FY24
FY24
FY24
Change
QUARTERLY NET REVENUE
PRESENTATIONS
Net revenue by composition
Full game downloads
274
301
346
431
265
(3
%)
Packaged goods
98
142
275
187
68
(31
%)
Full game
372
443
621
618
333
(10
%)
Live services and other
1,502
1,481
1,293
1,327
1,446
(4
%)
Total net revenue
1,874
1,924
1,914
1,945
1,779
(5
%)
Full game
20
%
23
%
32
%
32
%
19
%
Live services and other
80
%
77
%
68
%
68
%
81
%
Total net revenue %
100
%
100
%
100
%
100
%
100
%
GAAP-based financial data
Full game downloads
(24
)
(21
)
24
32
(37
)
Packaged goods
(24
)
(21
)
46
4
(37
)
Full game
(48
)
(42
)
70
36
(74
)
Live services and other
120
(304
)
(164
)
385
(39
)
Total change in deferred net revenue
(online-enabled games) by composition1
72
(346
)
(94
)
421
(113
)
Net revenue by platform
Console
1,088
1,167
1,187
1,229
1,049
(4
%)
PC & Other
469
451
423
420
423
(10
%)
Mobile
317
306
304
296
307
(3
%)
Total net revenue
1,874
1,924
1,914
1,945
1,779
(5
%)
GAAP-based financial data
Console
11
(266
)
(35
)
377
(94
)
PC & Other
47
(77
)
(34
)
33
(10
)
Mobile
14
(3
)
(25
)
11
(9
)
Total change in deferred net revenue
(online-enabled games) by platform1
72
(346
)
(94
)
421
(113
)
1The change in deferred net revenue
(online-enabled games) in the unaudited condensed consolidated
statements of cash flows does not necessarily equal the change in
deferred net revenue (online-enabled games) in the unaudited
condensed consolidated statements of operations primarily due to
the impact of unrecognized gains/losses on cash flow hedges.
ELECTRONIC ARTS INC. AND
SUBSIDIARIES
Unaudited Supplemental
Financial Information and Business Metrics
(in $ millions)
Q4
Q1
Q2
Q3
Q4
YOY %
FY23
FY24
FY24
FY24
FY24
Change
CASH FLOW DATA
Investing cash flow
(37
)
(44
)
(63
)
(51
)
(49
)
Investing cash flow - TTM
(217
)
(196
)
(205
)
(195
)
(207
)
5
%
Financing cash flow
(358
)
(482
)
(351
)
(431
)
(360
)
Financing cash flow - TTM
(1,600
)
(1,606
)
(1,609
)
(1,622
)
(1,624
)
(2
%)
Operating cash flow
617
359
112
1,264
580
Operating cash flow - TTM
1,550
1,987
2,211
2,352
2,315
49
%
Capital expenditures
47
45
51
52
51
Capital expenditures - TTM
207
193
191
195
199
(4
%)
Free cash flow4
570
314
61
1,212
529
Free cash flow4 - TTM
1,343
1,794
2,020
2,157
2,116
58
%
Common stock repurchases
325
325
325
325
325
—
Cash dividends paid
52
52
51
51
51
(2
%)
DEPRECIATION
Depreciation expense
58
49
49
48
50
(14
%)
BALANCE SHEET DATA
Cash and cash equivalents
2,424
2,259
1,946
2,742
2,900
Short-term investments
343
343
359
362
362
Cash and cash equivalents, and short-term
investments
2,767
2,602
2,305
3,104
3,262
18
%
Receivables, net
684
517
1,047
867
565
(17
%)
STOCK-BASED COMPENSATION
Cost of revenue
2
2
2
2
2
Research and development
96
93
113
108
104
Marketing and sales
15
11
13
14
14
General and administrative
29
24
27
27
28
Total stock-based compensation
142
130
155
151
148
RESTRUCTURING AND RELATED
CHARGES
Restructuring
111
1
2
—
59
Office space reductions
44
2
(2
)
—
2
Total restructuring and related
charges
155
3
—
—
61
4 Free cash flow is defined as Operating
cash flow less Capital expenditures.
View source
version on businesswire.com: https://www.businesswire.com/news/home/20240507968256/en/
Andrew Uerkwitz Vice President, Investor Relations 650-674-7191
auerkwitz@ea.com Erin Rheaume Director, Financial Communications
650-628-7978 erheaume@ea.com
Electronic Arts (NASDAQ:EA)
과거 데이터 주식 차트
부터 4월(4) 2024 으로 5월(5) 2024
Electronic Arts (NASDAQ:EA)
과거 데이터 주식 차트
부터 5월(5) 2023 으로 5월(5) 2024