Enthusiast Gaming Holdings Inc. (“Enthusiast
Gaming” or the “Company”) (NASDAQ:EGLX; TSX:EGLX), an integrated
gaming entertainment company, today announced financial results for
the three and nine months ended September 30, 2022.
“We are pleased to report that we have achieved
yet another record quarter on the back of all-time-highs in key
KPIs, including quarterly gross profit, gross margins, direct sales
and subscriptions, all despite the macroeconomic headwinds
impacting the digital media and entertainment industry,”
commented Adrian Montgomery, CEO of Enthusiast
Gaming. “These results reflect the strength and resilience
of our flywheel business model, which has allowed us to maintain
strong financial growth while building out diversified revenue
streams. Our disciplined focus on high-margin revenue
opportunities, cost efficiencies and strategic investments like our
first-of-its-kind partnership with the NFL for Tuesday Night Gaming
have built Enthusiast into a fully-integrated media and
entertainment company, a partner of choice for the world’s leading
brands, and a dominant player in the gaming and esports world, now
on the cusp of sustainable profitability with ample liquidity to
achieve that objective.”
Q3 2022 Financial
Highlights
- Revenue of $50.6 million, a 17%
increase vs revenue of $43.3 million in Q3 2021. The year-over-year
increase in revenue was driven by increased direct sales, higher
subscription revenue, the acquisitions and growth of the Addicting
Games and U.GG properties.
- Gross profit of $16.6 million, a
64% increase vs gross profit of $10.1 million in Q3 2021, and the
highest quarterly gross profit to date.
- Gross margin of 32.7%, an increase
of 930 bps vs gross margin of 23.4% in Q3 2021. The increase in
gross margin is driven by the high growth in direct sales and
subscription revenue, and strong performances by Addicting Games,
U.GG, and Pocket Gamer.
- Direct sales of $10.1million, a 49%
increase vs direct sales of $6.8 million in Q3 2021. Renewals and
additional business with existing customers accounted for 65% of
direct sales. Direct sales are included in revenue.
- Subscription revenue of $3.8
million, a 51% increase vs subscription revenue of $2.5 million in
Q3 2021. The increase in subscription revenue was driven by an
increase in paid subscribers and pricing optimization. Paid
subscribers were 260,000 as at September 30, 2022, a 25.6% increase
vs paid subscribers of 207,000 as at September 30, 2021.
- Recorded a non-cash goodwill
impairment expense of $31.3 million.
- Secured $10 million expansion of
credit facility in September.
- Sale of certain video gaming
editorial websites for a purchase price of approx. $6.8 million,
representing a multiple of approx. 4.5x associated revenue, and
resulting in a gain on sale of intangible assets of $4.8
million.
Q3 2022 Operational
Highlights
- Renewals or new business with key
notable partners including State Farm, HBO Max, Lego, Hulu,
Nickelodeon, Amazon, RBC, Universal Pictures, Uber, Doordash,
Hasbro, Nintendo US, Pandora Jewelry, GFuel, the FDA and
Fidelity.
- Signed multi-year partnership with
the NFL to launch a first-of-its-kind gaming collaboration, NFL
Tuesday Night Gaming (NFL TNG), which debuted on September 13,
2022. NFL TNG had approximately 1.9 million views across livestream
and video content in Q3 2022.
- EV.IO’s limited edition NFT mint of
2,500 tokens sold out in six hours at a price between 2.00-2.50
SOL.
- Hosted two live events of Pocket
Gamer Connects - Toronto in July and Helsinki in September.
- Launched Raise Your Game
initiative, a new inclusivity campaign which aims to support women
in gaming.
Update on CEO Search Process
As previously announced on August 8, 2022, the
Search Committee of the Board – which was struck immediately
following the Company’s annual general meeting and is comprised
entirely of independent directors – is conducting a thorough review
process to identify a world-class executive to lead the Company as
it continues to build the pre-eminent media and entertainment
company for gamers, centered around Communities, Content, Creators,
and Experiences.
Having interviewed a number of leading firms
based in the United States, the Search Committee retained Russell
Reynolds Associates by way of its CEO-practice based in California
to assist the Search Committee with its identification and review
of potential candidates. The Search Committee, together with
Russell Reynolds, remains deep in-process conducting interviews and
is encouraged by the quality of initial candidates.
Earnings Announcement and Supplemental
Information
Management will host a conference call and
webcast on November 14, 2022, at 5:00 p.m. Eastern Time to review
and discuss the third quarter 2022 results.
Please call the following numbers to
participate:
North America (toll-free): 1-855-239-1101
International: 1-412-317-5231
Conference ID: 10172910
A live webcast can be heard at
https://www.enthusiastgaming.com/investors. If you are unable to
join live, an archived recording of the webcast will be available
on the Investor Relations page of the Enthusiast Gaming
website.
Certain information provided in this news
release is extracted from financial statements and management’s
discussion & analysis (“MD&A”) of the Company for the three
and nine months ended September 30, 2022, and should be read in
conjunction with them. It is only in the context of the fulsome
information and disclosures contained in the financial statements
and MD&A that an investor can properly analyze this
information. The financial statements and MD&A have been
published on the Company’s profile on SEDAR and EDGAR.
All amounts are in Canadian dollars.
About Enthusiast Gaming
Enthusiast Gaming is an integrated gaming
entertainment company, building the largest media and content
platform for video game and esports fans to connect and engage
worldwide. Combining the elements of its four core pillars:
Communities, Content, Creators, and Experiences, Enthusiast Gaming
provides a unique opportunity and integrated approach to reach and
connect with its coveted GenZ and Millennial audience. Through its
proprietary mix of digital media and entertainment assets,
Enthusiast Gaming has built a vast network of like-minded
communities to deliver the ultimate fan experience.
Contacts
Enthusiast Gaming Investor Relations:Eric Bernofsky, Chief
Corporate Officerinvestor@enthusiastgaming.com
Neither the Toronto Stock Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the exchange)
accepts responsibility for the adequacy or accuracy of this
release.
Forward-Looking Statements
This news release contains certain statements
that may constitute forward-looking information under applicable
securities laws. All statements, other than those of historical
fact, which address activities, events, outcomes, results,
developments, performance or achievements that Enthusiast Gaming
anticipates or expects may or will occur in the future (in whole or
in part) should be considered forward-looking information. Often,
but not always, forward-looking information can be identified by
the use of words such as “plans”, “expects”, “is expected”,
“budget”, “scheduled”, “estimates”, “forecasts”, “intends”,
“anticipates”, or “believes” or variations (including negative
variations) of such words and phrases, or statements formed in the
future tense or indicating that certain actions, events or results
“may”, “could”, “would”, “might” or “will” (or other variations of
the forgoing) be taken, occur, be achieved, or come to pass.
Forward-looking statements in this news release include, but are
not limited to, statements regarding trends in certain financial
and operating metrics of the Company, and expectations relating to
the financial performance and the financial results of future
periods.
Forward-looking statements are based on
assumptions and analyses made by the Company in light of its
experience and its perception of historical trends, current
conditions and expected future developments, including, but not
limited to, expectations and assumptions concerning: interest and
foreign exchange rates; capital efficiencies, cost saving and
synergies; growth and growth rates; the success in the esports and
gaming media industry; the Company’s growth plan, and judgment
applied in the application of the Company’s accounting policies and
in the preparation of financial statements in accordance with
applicable financial reporting standards. While Enthusiast Gaming
considers these assumptions to be reasonable, based on information
currently available, they may prove to be incorrect. Readers are
cautioned not to place undue reliance on forward-looking
statements. In addition, forward-looking statements necessarily
involve known and unknown risks, including, without limitation,
risks associated with general economic conditions; adverse industry
events; and future legislative, tax and regulatory developments.
Readers are cautioned that the foregoing list is not exhaustive.
For more information on the risks, uncertainties and assumptions
that could cause anticipated opportunities and actual results to
differ materially, please refer to the public filings of Enthusiast
Gaming which are available on SEDAR at www.sedar.com. Readers are
further cautioned not to place undue reliance on forward-looking
statements as there can be no assurance that the plans, intentions
or expectations upon which they are placed will occur. Such
information, although considered reasonable by management at the
time of preparation, may prove to be incorrect and actual results
may differ materially from those anticipated. Forward-looking
statements contained in this news release are expressly qualified
by this cautionary statement and reflect our expectations as of the
date hereof, and thus are subject to change thereafter. Enthusiast
Gaming disclaims any intention or obligation to update or revise
any forward-looking statements, whether as a result of new
information, future events or otherwise, except as required by
applicable law.
Enthusiast Gaming Holdings Inc. |
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Condensed Consolidated Interim Statements of Financial
Position |
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As of September 30, 2022 and December 31,
2021 |
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(Unaudited - Expressed in Canadian Dollars) |
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September 30, 2022 |
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December 31, 2021 |
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ASSETS |
|
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|
|
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Current |
|
|
|
|
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|
|
|
Cash |
|
$ |
15,815,860 |
|
$ |
22,654,262 |
|
|
|
|
Trade and
other receivables |
|
|
37,579,516 |
|
|
33,801,990 |
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|
|
|
Investments |
|
|
131,858 |
|
|
131,342 |
|
|
|
|
Loans
receivable |
|
|
50,935 |
|
|
176,931 |
|
|
|
|
Income tax
receivable |
|
|
305,105 |
|
|
356,366 |
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|
|
|
Prepaid expenses |
|
|
2,791,103 |
|
|
2,145,184 |
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|
|
Total current assets |
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|
56,674,377 |
|
|
59,266,075 |
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|
Non-current |
|
|
|
|
|
|
|
|
Property and
equipment |
|
|
198,528 |
|
|
247,988 |
|
|
|
|
Right-of-use
assets |
|
|
2,355,477 |
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|
2,885,662 |
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|
|
|
Investment
in associates and joint ventures |
|
|
1,886,271 |
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|
885,269 |
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|
|
Long-term
portion of prepaid expenses |
|
|
283,181 |
|
|
261,922 |
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|
|
|
Intangible
assets |
|
|
120,526,179 |
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|
129,138,595 |
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|
|
|
Goodwill |
|
|
172,196,371 |
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|
195,097,659 |
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|
|
Total assets |
|
$ |
354,120,384 |
|
$ |
387,783,170 |
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|
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LIABILITIES AND SHAREHOLDERS' EQUITY |
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Current |
|
|
|
|
|
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|
|
Accounts
payable and accrued liabilities |
|
$ |
34,433,167 |
|
$ |
34,391,221 |
|
|
|
|
Contract
liabilities |
|
|
4,797,857 |
|
|
3,890,569 |
|
|
|
|
Income tax
payable |
|
|
403,375 |
|
|
114,094 |
|
|
|
|
Current
portion of long-term debt |
|
|
2,000,000 |
|
|
2,000,000 |
|
|
|
|
Current portion of deferred payment liability |
|
2,172,633 |
|
|
27,244,146 |
|
|
|
|
Current
portion of lease contract liabilities |
|
|
849,051 |
|
|
796,835 |
|
|
|
|
Current
portion of other long-term debt |
|
|
8,016 |
|
|
11,121 |
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|
Total current liabilities |
|
|
44,664,099 |
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|
68,447,986 |
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Non-current |
|
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|
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|
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Long-term
debt |
|
|
16,547,428 |
|
|
7,681,867 |
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|
|
|
Long-term portion of deferred payment liability |
|
1,410,008 |
|
|
20,794,275 |
|
|
|
|
Long-term
lease contract liabilities |
|
|
1,752,038 |
|
|
2,213,512 |
|
|
|
|
Other
long-term debt |
|
|
146,769 |
|
|
136,324 |
|
|
|
|
Deferred tax
liability |
|
|
25,143,587 |
|
|
25,740,885 |
|
|
|
Total liabilities |
|
$ |
89,663,929 |
|
$ |
125,014,849 |
|
|
|
|
|
|
|
|
|
|
|
|
Shareholders' Equity |
|
|
|
|
|
|
|
|
Share
capital |
|
|
439,922,535 |
|
|
387,087,948 |
|
|
|
|
Contributed
surplus |
|
|
30,582,079 |
|
|
25,485,361 |
|
|
|
|
Accumulated
other comprehensive income |
|
|
9,291,371 |
|
|
527,166 |
|
|
|
|
Deficit |
|
|
(215,339,530 |
) |
|
(150,332,154 |
) |
|
|
Total shareholders' equity |
|
|
264,456,455 |
|
|
262,768,321 |
|
|
|
Total liabilities and shareholders' equity |
|
$ |
354,120,384 |
|
$ |
387,783,170 |
|
|
|
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
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Condensed Consolidated Interim Statements of Loss and
Comprehensive Loss |
|
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|
|
|
|
|
|
For the three and nine months ended September 30, 2022 and
2021 |
|
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|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
For the
three months ended |
|
For the nine
months ended |
|
|
|
|
|
|
September 30, 2022 |
|
|
September 30, 2021 |
|
|
September 30, 2022 |
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|
September 30, 2021 |
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|
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|
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|
Revenue |
|
$ |
50,578,758 |
|
$ |
43,341,907 |
|
$ |
148,865,324 |
|
$ |
110,421,843 |
|
|
|
Cost of sales |
|
|
34,018,169 |
|
|
33,216,294 |
|
|
103,470,191 |
|
|
86,345,922 |
|
|
|
Gross margin |
|
|
16,560,589 |
|
|
10,125,613 |
|
|
45,395,133 |
|
|
24,075,921 |
|
|
|
Operating expenses |
|
|
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|
|
|
|
|
|
|
|
|
Professional
fees |
|
|
766,057 |
|
|
434,862 |
|
|
2,358,559 |
|
|
2,385,837 |
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|
|
|
Consulting
fees |
|
|
1,338,329 |
|
|
725,408 |
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|
4,593,506 |
|
|
3,111,761 |
|
|
|
|
Advertising
and promotion |
|
|
662,279 |
|
|
609,587 |
|
|
1,417,344 |
|
|
2,465,529 |
|
|
|
|
Office and
general |
|
|
2,288,057 |
|
|
1,963,965 |
|
|
7,232,551 |
|
|
4,836,416 |
|
|
|
|
Annual
general meeting legal and advisory costs |
|
|
1,149,396 |
|
|
- |
|
|
3,386,596 |
|
|
- |
|
|
|
|
Salaries and
wages |
|
|
9,325,237 |
|
|
6,574,338 |
|
|
27,135,015 |
|
|
16,768,850 |
|
|
|
|
Technology
support, web development and content |
|
|
6,050,270 |
|
|
3,146,453 |
|
|
13,309,341 |
|
|
7,239,996 |
|
|
|
|
Esports
player, team and game expenses |
|
|
623,913 |
|
|
1,615,655 |
|
|
3,618,761 |
|
|
4,609,978 |
|
|
|
|
Foreign
exchange gain |
|
|
(480,528 |
) |
|
(1,060,724 |
) |
|
(1,105,730 |
) |
|
(2,136,979 |
) |
|
|
|
Share-based
compensation |
|
|
821,811 |
|
|
4,971,949 |
|
|
5,336,617 |
|
|
14,690,294 |
|
|
|
|
Amortization
and depreciation |
|
|
4,055,415 |
|
|
2,372,839 |
|
|
13,257,813 |
|
|
5,668,276 |
|
|
|
Total operating expenses |
|
|
26,600,236 |
|
|
21,354,332 |
|
|
80,540,373 |
|
|
59,639,958 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other expenses (income) |
|
|
|
|
|
|
|
|
|
|
|
|
Goodwill
impairment |
|
|
31,281,286 |
|
|
- |
|
|
31,281,286 |
|
|
- |
|
|
|
|
Transaction
costs |
|
|
- |
|
|
301,343 |
|
|
114,853 |
|
|
510,472 |
|
|
|
|
Share of (income) loss from investment in associates and joint
ventures |
|
226,940 |
|
|
158,415 |
|
|
(1,001,002 |
) |
|
230,675 |
|
|
|
|
Interest and
accretion |
|
|
414,203 |
|
|
430,538 |
|
|
2,963,981 |
|
|
1,702,839 |
|
|
|
|
Loss on
settlement of deferred payment liability |
|
|
- |
|
|
- |
|
|
3,302,824 |
|
|
- |
|
|
|
|
Loss (gain)
on revaluation of deferred payment liability |
|
|
332,208 |
|
|
33,162 |
|
|
(539,555 |
) |
|
122,346 |
|
|
|
|
Loss on
derecognition of long-term debt |
|
|
482,282 |
|
|
- |
|
|
482,282 |
|
|
- |
|
|
|
|
Gain on
repayment of long-term debt |
|
|
- |
|
|
- |
|
|
- |
|
|
(39,502 |
) |
|
|
|
Gain on sale
of intangible assets |
|
|
(4,836,075 |
) |
|
- |
|
|
(4,836,075 |
) |
|
- |
|
|
|
|
Gain on
player buyouts |
|
|
(24,660 |
) |
|
- |
|
|
(505,197 |
) |
|
- |
|
|
|
|
Change in
fair value of investment |
|
|
- |
|
|
288,093 |
|
|
- |
|
|
444,764 |
|
|
|
|
Loss on
settlement of vendor-take-back loan |
|
|
- |
|
|
- |
|
|
- |
|
|
316,241 |
|
|
|
|
Interest income |
|
|
(5,257 |
) |
|
(9,315 |
) |
|
(7,978 |
) |
|
(50,546 |
) |
|
|
Net loss before income taxes |
|
|
(37,910,574 |
) |
|
(12,430,955 |
) |
|
(66,400,659 |
) |
|
(38,801,326 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Income taxes |
|
|
|
|
|
|
|
|
|
|
|
|
Current tax
expense |
|
|
202,185 |
|
|
127,101 |
|
|
509,431 |
|
|
161,138 |
|
|
|
|
Deferred tax recovery |
|
|
(1,018,542 |
) |
|
(130,212 |
) |
|
(1,902,714 |
) |
|
(255,273 |
) |
|
|
Net loss for the period |
|
|
(37,094,217 |
) |
|
(12,427,844 |
) |
|
(65,007,376 |
) |
|
(38,707,191 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other comprehensive income |
|
|
|
|
|
|
|
|
|
|
|
Items that may be reclassified to profit or loss |
|
|
|
|
|
|
|
|
|
|
|
|
Foreign
currency translation adjustment |
|
|
6,904,338 |
|
|
124,873 |
|
|
8,764,205 |
|
|
3,579 |
|
|
|
Net loss and comprehensive loss for the
period |
|
$ |
(30,189,879 |
) |
$ |
(12,302,971 |
) |
$ |
(56,243,171 |
) |
$ |
(38,703,612 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss per share, basic and diluted |
|
$ |
(0.25 |
) |
$ |
(0.10 |
) |
$ |
(0.46 |
) |
$ |
(0.33 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average number of common shares outstanding, basic
and diluted |
|
|
150,257,805 |
|
|
126,395,192 |
|
|
140,930,554 |
|
|
118,514,822 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
|
Condensed Consolidated Interim Statements of Cash
Flows |
|
|
|
|
|
|
For the nine months ended September 30, 2022 and
2021 |
|
|
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
|
September 30, 2022 |
|
|
September 30, 2021 |
|
|
|
|
|
|
|
|
|
|
|
Cash
flows from operating activities |
|
|
|
|
|
|
|
Net loss for
the period |
|
$ |
(65,007,376 |
) |
$ |
(38,707,191 |
) |
|
|
Items not
affecting cash: |
|
|
|
|
|
|
|
Goodwill impairment |
|
|
31,281,286 |
|
|
- |
|
|
|
Amortization and depreciation |
|
|
13,257,813 |
|
|
5,668,276 |
|
|
|
Share-based compensation |
|
|
5,336,617 |
|
|
14,690,294 |
|
|
|
Interest and accretion |
|
|
2,266,161 |
|
|
606,060 |
|
|
|
Deferred tax recovery |
|
|
(1,902,714 |
) |
|
(255,273 |
) |
|
|
Share of (income) loss from investment in associates and joint
ventures |
|
(1,001,002 |
) |
|
230,675 |
|
|
|
Gain on sale of intangible assets |
|
|
(4,876,659 |
) |
|
- |
|
|
|
Loss on settlement of deferred payment liability |
|
|
3,302,824 |
|
|
- |
|
|
|
(Gain) loss on revaluation of deferred payment liability |
|
|
(539,555 |
) |
|
122,346 |
|
|
|
Foreign exchange gain |
|
|
(1,416,264 |
) |
|
(101,302 |
) |
|
|
Gain on player buyouts |
|
|
(505,197 |
) |
|
- |
|
|
|
Gain on settlement of accounts payable |
|
|
(587,769 |
) |
|
- |
|
|
|
Loss on derecognition of long-term debt |
|
|
482,282 |
|
|
- |
|
|
|
Gain on repayment of long-term debt |
|
|
- |
|
|
(39,502 |
) |
|
|
Loss on settlement of vendor-take-back loan |
|
|
- |
|
|
316,241 |
|
|
|
Shares for services |
|
|
84,388 |
|
|
110,565 |
|
|
|
Change in fair value of investment |
|
|
- |
|
|
444,764 |
|
|
|
Changes in
working capital: |
|
|
|
|
|
|
|
Changes in trade and other receivables |
|
|
(2,476,193 |
) |
|
(3,896,016 |
) |
|
|
Changes in prepaid expenses |
|
|
(645,919 |
) |
|
(2,584,504 |
) |
|
|
Changes in loans receivable |
|
|
125,995 |
|
|
37,500 |
|
|
|
Changes in accounts payable and accrued liabilities |
|
|
2,479,331 |
|
|
2,383,538 |
|
|
|
Changes in contract liabilities |
|
|
559,566 |
|
|
881,756 |
|
|
|
Changes in income tax |
|
|
371,458 |
|
|
209,890 |
|
|
|
Income tax paid |
|
|
(93,433 |
) |
|
(359,358 |
) |
|
|
Net cash used in operating activities |
|
|
(19,504,360 |
) |
|
(20,241,241 |
) |
|
|
|
|
|
|
|
|
|
|
Cash
flows from investing activities |
|
|
|
|
|
|
|
Cash paid
for mergers and acquisitions |
|
|
(2,937,520 |
) |
|
(27,071,176 |
) |
|
|
Cash
acquired from mergers and acquisitions |
|
|
1,748,602 |
|
|
489,107 |
|
|
|
Proceeds
from sale of intangible assets |
|
|
5,460,959 |
|
|
- |
|
|
|
Proceeds
from player buyouts, net of transaction costs |
|
|
505,197 |
|
|
- |
|
|
|
Repayment of
deferred payment liability |
|
|
(472,833 |
) |
|
- |
|
|
|
Investment
in associates and joint venture |
|
|
- |
|
|
(125,000 |
) |
|
|
Acquisition
of property and equipment |
|
|
(5,245 |
) |
|
(3,398 |
) |
|
|
Net cash provided by (used in) investing
activities |
|
|
4,299,160 |
|
|
(26,710,467 |
) |
|
|
|
|
|
|
|
|
|
|
Cash
flows from financing activities |
|
|
|
|
|
|
|
Proceeds
from the issuance of shares for Offerings, net of transaction
costs |
|
|
- |
|
|
95,150,810 |
|
|
|
Proceeds
from long-term debt, net of transaction costs |
|
|
13,621,717 |
|
|
944,787 |
|
|
|
Repayment of
long-term debt |
|
|
(5,362,673 |
) |
|
(14,023,470 |
) |
|
|
Proceeds
from exercise of options |
|
|
69,821 |
|
|
784,431 |
|
|
|
Repayment of
vendor-take-back loan |
|
|
- |
|
|
(6,158,329 |
) |
|
|
Repayment of
other long-term debt |
|
|
(13,026 |
) |
|
- |
|
|
|
Lease
payments |
|
|
(705,075 |
) |
|
(531,085 |
) |
|
|
Net cash provided by financing activities |
|
|
7,610,764 |
|
|
76,167,144 |
|
|
|
|
|
|
|
|
|
|
|
Foreign
exchange effect on cash |
|
|
756,034 |
|
|
(12,725 |
) |
|
|
Net change
in cash |
|
|
(6,838,402 |
) |
|
29,202,711 |
|
|
|
Cash, beginning of period |
|
|
22,654,262 |
|
|
4,323,823 |
|
|
|
Cash, end of period |
|
$ |
15,815,860 |
|
$ |
33,526,534 |
|
|
|
|
|
|
|
|
|
|
Enthusiast Gaming (NASDAQ:EGLX)
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Enthusiast Gaming (NASDAQ:EGLX)
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