Hybrid Rendering Fundamentally Changes Computer
Graphics by Fusing Real-Time Ray Tracing, AI, Simulation and
Rasterization
SIGGRAPH — NVIDIA today reinvented computer
graphics with the launch of the NVIDIA Turing™ GPU architecture.
The greatest leap since the invention of the CUDA GPU in 2006,
Turing features new RT Cores to accelerate ray tracing and new
Tensor Cores for AI inferencing which, together for the first time,
make real-time ray tracing possible.
These two engines — along with more powerful compute for
simulation and enhanced rasterization — usher in a new generation
of hybrid rendering to address the $250 billion visual effects
industry. Hybrid rendering enables cinematic-quality interactive
experiences, amazing new effects powered by neural networks and
fluid interactivity on highly complex models.
The company also unveiled its initial Turing-based products —
the NVIDIA® Quadro® RTX™ 8000, Quadro RTX 6000 and Quadro RTX 5000
GPUs — which will revolutionize the work of some 50 million
designers and artists across multiple industries.
“Turing is NVIDIA’s most important innovation in computer
graphics in more than a decade,” said Jensen Huang, founder and CEO
of NVIDIA, speaking at the start of the annual SIGGRAPH conference.
“Hybrid rendering will change the industry, opening up amazing
possibilities that enhance our lives with more beautiful designs,
richer entertainment and more interactive experiences. The arrival
of real-time ray tracing is the Holy Grail of our industry.”
NVIDIA’s eighth-generation GPU architecture, Turing enables the
world’s first ray-tracing GPU and is the result of more than 10,000
engineering-years of effort. By using Turing’s hybrid rendering
capabilities, applications can simulate the physical world at 6x
the speed of the previous Pascal™ generation.
To help developers take full advantage of these capabilities,
NVIDIA has enhanced its RTX development platform with new AI,
ray-tracing and simulation SDKs. It also announced that key
graphics applications addressing millions of designers, artists and
scientists are planning to take advantage of Turing features
through the RTX development platform.
“This is a significant moment in the history of computer
graphics,” said Jon Peddie, CEO of analyst firm JPR. “NVIDIA is
delivering real-time ray tracing five years before we had thought
possible.”
Real-Time Ray Tracing Accelerated by RT
CoresThe Turing architecture is armed with dedicated
ray-tracing processors called RT Cores, which accelerate the
computation of how light and sound travel in 3D environments at up
to 10 GigaRays a second. Turing accelerates real-time ray tracing
operations by up to 25x that of the previous Pascal generation, and
GPU nodes can be used for final-frame rendering for film effects at
more than 30x the speed of CPU nodes.
“Cinesite is proud to partner with Autodesk and NVIDIA to bring
Arnold to the GPU, but we never expected to see results this
dramatic,” said Michele Sciolette, CTO of Cinesite. “This means we
can iterate faster, more frequently and with higher quality
settings. This will completely change how our artists work.”
AI Accelerated by Powerful Tensor Cores The
Turing architecture also features Tensor Cores, processors that
accelerate deep learning training and inferencing, providing up to
500 trillion tensor operations a second.
This level of performance powers AI-enhanced features for
creating applications with powerful new capabilities. These include
DLAA — deep learning anti-aliasing, which is a breakthrough in
high-quality motion image generation — denoising, resolution
scaling and video re-timing.
These features are part of the NVIDIA NGX™ software development
kit, a new deep learning-powered technology stack that enables
developers to easily integrate accelerated, enhanced graphics,
photo imaging and video processing into applications with
pre-trained networks.
Faster Simulation and Rasterization with New Turing
Streaming MultiprocessorTuring-based GPUs feature a new
streaming multiprocessor (SM) architecture that adds an integer
execution unit executing in parallel with the floating point
datapath, and a new unified cache architecture with double the
bandwidth of the previous generation.
Combined with new graphics technologies such as variable rate
shading, the Turing SM achieves unprecedented levels of performance
per core. With up to 4,608 CUDA cores, Turing supports up to 16
trillion floating point operations in parallel with 16 trillion
integer operations per second.
Developers can take advantage of NVIDIA’s CUDA 10, FleX and
PhysX SDKs to create complex simulations, such as particles or
fluid dynamics for scientific visualization, virtual environments
and special effects.
AvailabilityQuadro GPUs based on Turing will be
initially available in the fourth quarter.
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About NVIDIA NVIDIA’s (NASDAQ: NVDA) invention
of the GPU in 1999 sparked the growth of the PC gaming market,
redefined modern computer graphics and revolutionized parallel
computing. More recently, GPU deep learning ignited modern AI — the
next era of computing — with the GPU acting as the brain of
computers, robots and self-driving cars that can perceive and
understand the world. More information at
http://nvidianews.nvidia.com/.
For further information, contact:Gail LagunaSr.
PR Manager, Professional VisualizationNVIDIA
Corporation+1-408-386-2435glaguna@nvidia.com
Certain statements in this press release including, but not
limited to, statements as to: NVIDIA reinventing and changing
computer graphics with the launch of the Turing GPU architecture;
the benefits, abilities, impact and performance of the Turing
architecture, RT Cores, the RTX platform and Tensor Cores,
including the ability to make and accelerate ray-tracing possible,
enabling cinematic quality rendering, new creative tools and fluid
interactivity, being NVIDIA’s most important innovation, Turing
resetting the industry and opening up creative possibilities,
Turing making possible a new generation of applications that will
simulate the physical world at unprecedented speeds, enabling
partners to iterate faster and more frequently, completely changing
how artists work, creating applications with powerful new
capabilities, ability to create complex simulations; NVIDIA Quadro
RTX products revolutionizing the work of designers and artists; key
graphics applications planning to take advantage of Turing features
through the RTX development platform; the combination of
technologies resulting in new results and the impact of the
technology in every industry that does visualization with
computers; the benefits, performance and abilities of the NVIDIA
NGX software development kit; and the availability of Quadro GPUs
are forward-looking statements that are subject to risks and
uncertainties that could cause results to be materially different
than expectations. Important factors that could cause actual
results to differ materially include: global economic conditions;
our reliance on third parties to manufacture, assemble, package and
test our products; the impact of technological development and
competition; development of new products and technologies or
enhancements to our existing product and technologies; market
acceptance of our products or our partners' products; design,
manufacturing or software defects; changes in consumer preferences
or demands; changes in industry standards and interfaces;
unexpected loss of performance of our products or technologies when
integrated into systems; as well as other factors detailed from
time to time in the most recent reports NVIDIA files with the
Securities and Exchange Commission, or SEC, including, but not
limited to, its annual report on Form 10-K and quarterly reports on
Form 10-Q. Copies of reports filed with the SEC are posted on the
company's website and are available from NVIDIA without charge.
These forward-looking statements are not guarantees of future
performance and speak only as of the date hereof, and, except as
required by law, NVIDIA disclaims any obligation to update these
forward-looking statements to reflect future events or
circumstances.
© 2018 NVIDIA Corporation. All rights reserved. NVIDIA, the
NVIDIA logo, CUDA, NVIDIA NGX, NVIDIA RTX, NVIDIA Turing, Pascal,
Quadro and Quadro RTX are trademarks and/or registered trademarks
of NVIDIA Corporation in the U.S. and other countries. Other
company and product names may be trademarks of the respective
companies with which they are associated. Features, pricing,
availability and specifications are subject to change without
notice.
A photo accompanying this announcement is available at
http://www.globenewswire.com/NewsRoom/AttachmentNg/ff168785-6b9c-4860-80aa-d99482cb605d
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