11 September
2024
Frontier Developments
plc
FY24 FINANCIAL RESULTS - RESET AND BACK
ON TRACK
Frontier Developments plc (AIM: FDEV,
'Frontier', the 'Company', or the 'Group'), a leading
developer and publisher of video games based in Cambridge, UK,
publishes its full-year results for the 12 months ended 31 May 2024
('FY24'). This announcement contains inside information.
FINANCIAL
SUMMARY
|
FY24
(12 months to 31 May
2024)
|
FY23
(12
months to 31 May 2023)
|
Revenue
|
£89.3m
|
£104.6m
|
EBITDA*
|
£26.8m
|
£33.0m
|
Adjusted EBITDA**
|
£0.9m
|
(£4.6m)
|
IFRS operating loss
|
(£28.4m)
|
(£26.6m)
|
Cash balance at year end
|
£29.5m
|
£28.3m
|
*Earnings before interest, tax,
depreciation, and amortisation.
**Adjusted EBITDA is earnings before
interest, tax, depreciation, amortisation and impairment charges
related to game developments and game technology, less investments
in game developments and game technology, and excluding
restructuring costs, share-based payment charges and other non-cash
items.
FY24: RESET,
REFOCUSED AND RESHAPED
· Strategic reset in H1 FY24 to focus on our core strength in
creative management simulation (CMS) games.
· Organisational Review during H2 FY24 supported our strategic
reset, reshaping our teams and reducing our annual operating costs
by approximately 20%.
· Strong CMS back catalogue performance in H2 delivered FY24
revenue ahead of expectations at £89.3 million (FY23: £104.6
million).
· These factors delivered a return to profitability in H2 on an
Adjusted EBITDA** basis, before the £4.9 million gain from the sale
of the RollerCoaster Tycoon
3 (RCT3) publishing rights.
· Adjusted EBITDA** profit of £0.9 million for FY24, including
the gain from the sale of the RCT3 publishing rights.
· IFRS operating loss of £28.4 million (FY23: loss of £26.6
million) due to non-cash impairment charges for underperforming
non-CMS games and restructuring costs.
· The strong H2 trading performance, cost reductions, sale of
the RCT3 publishing rights, and tax cash credits resulted in an
increase in cash during H2 of over £12 million, to £29.5 million at
31 May 2024 (30 November 2023: £17.1 million; 31 May 2023: £28.3
million).
FY25 AND
BEYOND: A STRONG PIPELINE
· Encouraging start for FY25, through the ongoing performance of
the CMS-led back catalogue.
· F1® Manager 2024 released as planned
on 23 July 2024.
· Planet Coaster 2 was announced in July
2024 and the reaction and engagement from the Planet Coaster community and beyond
has been encouraging ahead of its release in autumn
2024.
· Development is on track for a third Jurassic World game coming in FY26, in
collaboration with Universal Products & Experiences, alongside
the promotional support of Universal Pictures and Amblin
Entertainment's all-new film, Jurassic World Rebirth, currently
scheduled for release on 2 July 2025.
· Another currently unannounced CMS game is in development for
release in FY27.
· The Board remains confident of delivering profit in FY25 as
the next step to improved financial performance and sustainable
growth.
Jonny
Watts, CEO, said:
"As we enter
our 30th year in the industry, we have reset our
portfolio strategy and are refocussed, pulling on our wealth of
experience to deliver what we do best through our exciting CMS
roadmap. This year has been a challenging period for Frontier, so
I'd like to thank our incredible team for rising to the challenges
following our strategic reset, and for their dedication and
commitment to getting us into a stronger and more sustainable
position.
I look
forward to the release of our highly anticipated
sequel, Planet Coaster 2, which brings a wave of all-new water park
gameplay, innovative features and creative possibilities. Our loyal
players and community should be braced and ready for a big splash
this autumn as we build on our Planet Coaster franchise!"
The information contained within this
announcement is deemed by the Company to constitute inside
information as stipulated under the Market Abuse Regulation (EU)
No. 596/2014 as amended by The Market Abuse (Amendment) (EU Exit)
Regulations 2019. The person responsible for making this
announcement on behalf of the Company is Alex Bevis.
Enquiries:
Frontier
Developments
+44 (0)1223 394 300
Jonny Watts, CEO
Alex Bevis,
CFO
Peel
Hunt - Nomad and Joint Corporate Broker
+44 (0)20 7418
8900
Neil Patel / Ben Cryer / Kate
Bannatyne
Panmure
Liberum - Joint Corporate
Broker
+44 (0)20 3100 2000
Max Jones / Matt Hogg / Nikhil
Varghese
Teneo
+44 (0)20 7353
4200
Matt Low / Arthur Rogers
About Frontier
Developments plc
Frontier is a leading independent developer and
publisher of videogames founded in 1994 by David Braben, co-author
of the iconic Elite game.
Based in Cambridge, Frontier uses its proprietary COBRA game
development technology to create innovative genre-leading games,
primarily for personal computers and videogame consoles.
Frontier's LEI number:
213800B9LGPWUAZ9GX18.
www.frontier.co.uk
CHAIRMAN'S
STATEMENT
The last twelve months have been one of the
most difficult periods in Frontier's 30-year history. However,
following our strategy reset and organisational reshaping, I'm
pleased to report that the Board is confident that we are now in an
excellent position to deliver improved financial performance and
sustained growth.
During 2023, we refocused our strategy towards
our core strengths and expertise in creative management simulation
(CMS) games. This followed past plans to diversify Frontier's
portfolio, which did not deliver the expected revenues and
financial returns.
During the second half of the financial year,
we undertook an Organisational Review to reshape Frontier to enable
us to deliver more efficiently on our project plans and to reduce
annual operating costs by 20%. This was tough for everyone in the
Company, as we reduced our team size to just over 700 employees
through a hiring freeze and a redundancy process.
We would like to thank all of our employees for
their commitment and dedication during this period.
The results of the Organisational Review have
been immediate and the evidence of our financial and commercial
turnaround in the second half of the year is encouraging. Now, with
Frontier's strongest-ever lineup of CMS games set to launch over
the next three years supported by a rich plan of post-launch
content, the Board is confident that we are in a strong place to
deliver for all of our stakeholders. This is a testament to
the talent and dedication of our people, to the strength of our IP
and to our long-term partnerships, as well as to the millions of
players around the world who continue to love and support our
games.
Our exciting future release schedule includes:
Planet Coaster 2 coming in
autumn 2024 (FY25); a third Jurassic World game in FY26; and an
as-yet unannounced new CMS game in FY27.
Stepping up as Chairman this year, I am
delighted to be working with a collaborative and engaged Board,
with each member bringing a different perspective and expertise to
our work. We take our responsibilities as Directors seriously,
devoting appropriate time to governance matters including
environmental, social and governance topics, risk assessment and
stakeholder engagement and management.
Finally, I'd like to thank all our stakeholders
again - from our exceptionally talented, creative and resilient
teams, to our commercial partners, our shareholders and, of course,
our passionate players - for your continuing
support.
CHIEF
EXECUTIVE OFFICER'S STATEMENT
In the two years since I stepped up to the role
of CEO, we have released multiple games, delivered engaging new
content for our established franchises and kicked-off a number of
exciting new game developments. During that period, player
engagement with our CMS games has delivered the strongest revenue
performances, as our CMS games and additional content continue to
resonate and connect with both new and existing players. However,
our non-CMS game launches in the period did not deliver the
financial returns we had expected.
As a result, during 2023 we undertook a
strategic reset, focusing on our proven success and experience in
CMS games. This was underpinned by an Organisational Review that we
announced in October 2023 and completed in March 2024.
FY24, being the 12 months ended 31 May 2024,
was very much a year of two halves. The first half presented
disappointing financial performance from underperforming non-CMS
game releases and the subsequent start of the Organisational
Review. The second half brought strong CMS performances, including
the release of Planet Zoo:
Console Edition, and excellent collaboration across the
whole of Frontier, which have put us back in a strong position for
the future.
I'd like to highlight the hard work and support
of our talented team of people during the last 12 months. They rose
admirably to the challenges created by our strategic pivot and
Organisational Review.
FIRST HALF OF
FY24
Following the end of FY23 and our decision to
close Frontier Foundry, the first half of FY24 presented further
challenges. July 2023 saw the launch of our second F1® Manager
game, F1® Manager 2023,
which achieved sales below our expectations and those of its
predecessor, F1® Manager
2022. In November 2023, we released Warhammer Age of Sigmar: Realms of
Ruin following its showing at gamescom in August 2023,
however, it did not resonate with enough players and we missed our
sales targets.
Having already determined our strategic pivot
to CMS games ahead of the full release of Warhammer Age of Sigmar: Realms of
Ruin, in October 2023 we confirmed the difficult but
necessary decision to undertake an Organisational Review to reshape
our teams and reduce operational costs. The resulting tough period
of change included a number of redundancies across multiple teams,
which was understandably painful for our people.
SECOND HALF OF
FY24
It's been encouraging to see the strength of
our established game portfolio, notably our CMS games, with
Planet Coaster,
Planet Zoo, Jurassic World Evolution, and
Jurassic World Evolution 2
all delivering pleasing material revenue contributions.
Planet Zoo benefitted from
four new paid downloadable content (PDLC) packs on PC across the
financial year, and I was delighted with its launch onto
PlayStation and Xbox with Planet
Zoo: Console Edition, released in March 2024. Jurassic World Evolution 2 players
also had the opportunity to engage with four new PDLC packs during
FY24. With these two established games, Jurassic World Evolution 2 and
Planet Zoo, ranking first
and second in FY24 by revenue contribution, it is clear that the
CMS genre remains an area of strength for us.
Our publishing relationships are stronger than
ever and we have seen particularly strong outcomes from promotional
activity on Steam, the world's largest distributor of PC games.
Frontier participates in various seasonal, publisher-specific,
genre-specific and game-specific Steam promotions throughout the
year. Notably, Planet
Coaster helped deliver a strong finish to the financial
year, with a special Steam-requested 95% promotion event, 'Mega
Sale', which saw over one million new players purchasing the game
in May 2024, increasing our customer base and creating an uptick in
paid content purchased after the end of the discount period. This
further validation of the potential audience for Planet Coaster 2 is encouraging ahead
of its forthcoming release.
In H2 FY24, I was also pleased that our teams
expanded the audience for Warhammer 40,000: Chaos Gate -
Daemonhunters with its release on consoles in February 2024.
Our Elite Dangerous
players have also seen a number of exciting developments, including
the introduction of purchasable new ships and the next phase of the
ongoing Thargoid War.
FY25
TRADING
We have seen a good start to the new financial
year. This has been headed by the ongoing strength of the CMS-led
back catalogue, with Planet
Zoo and Jurassic World
Evolution 2 again the star performers.
Outside of the CMS genre, we were pleased to
release F1® Manager 2024,
our third iteration in the F1®
Manager Franchise, in July 2024. Our team continues to
develop and expand the experiences for Elite Dangerous players as we head
towards our tenth anniversary at the end of 2024.
THE
FUTURE
The strong historical and ongoing performances
of our CMS games give me great confidence in our refocused
portfolio strategy. It provides a solid foundation, shaped by the
successes, challenges and learnings of our 30-year
history.
We are committed to developing games which not
only align to our existing strengths and players' expectations for
a Frontier CMS game, but that also have strong potential to deliver
the level of financial return that our previous CMS games achieved.
We are focused on player experience, quality and innovation while
keeping a close eye on our costs, and I am pleased with the
progress we are making.
We now have what I believe is Frontier's
strongest-ever roadmap, with three self-published CMS games planned
for the next three consecutive financial years, underpinning our
realigned focus. These are backed by the expertise of our talented
teams, who have delivered repeated successes in this genre. We will
draw on this previous development and publishing experience, as
well as our core audience understanding, to deliver our
roadmap.
Planet
Coaster 2 launches in autumn 2024 (FY25) and
our third Jurassic World
game is coming in FY26, alongside the promotional support of
Universal Pictures and Amblin Entertainment's all-new film,
Jurassic World Rebirth,
currently scheduled for release on 2 July 2025. Our third,
unannounced CMS game is in development and scheduled for FY27, and
I look forward to unveiling our plans closer to its
launch.
In the near term, I am very much looking
forward to the launch of Planet
Coaster 2. To date, we have executed a successful marketing
campaign which has increased the addressable audience by
introducing over one million new players to the original game and
it will benefit from launching across all platforms simultaneously.
The game is designed to be recognisable to existing players, while
adding exciting new key gameplay and technical features they have
asked for, including unparalleled customisation, water park
attractions and the 'Frontier Workshop' which will allow creators
to share their blueprints, enabling even deeper community
engagement.
We will continue to apply the proven success of
our business model to nurture our existing portfolio of games,
including by releasing PDLCs, as we further engage our audiences
and help maximise the returns from our valuable and established
back catalogue.
We have started taking positive steps to build
back trust from our employees. This will take time, but I am
confident that we can achieve this by delivering against our
updated plans and by further enhancing our employee experience. We
are now in a stronger and more sustainable position, having
reshaped Frontier for a better future.
I'd like to thank our people for their ongoing
dedication and support, our players for their community spirit, and
our shareholders for their commitment and investment in Frontier. I
look forward to providing further updates on the progress against
our updated strategy in the future.
CHIEF
FINANCIAL OFFICER'S STATEMENT
FY24 was a financially challenging year,
characterised by underperforming game launches in H1 that were
partly offset by a strong back catalogue performance and
substantial cost reductions through the H2 Organisational
Review.
Having taken decisive strategic and operational
actions during the year, we are now in a strong position to deliver
improved financial performance and sustainable growth through our
strategic reset to focus on CMS games, our reduced cost base and
our talented teams.
REVENUE AND
GROSS PROFIT
Solid performances from the established
portfolio, particularly our genre-leading CMS games, helped to
deliver total revenue in FY24 of £89.3 million (FY23: £104.6
million). The reduction from the prior year resulted from
lower-than-expected contributions from the two new games released
in the year, Warhammer Age of
Sigmar: Realms of Ruin and F1® Manager 2023. Among the
established portfolio, the strongest performers were Planet Zoo and Jurassic World Evolution 2, with both
games benefitting from multiple PDLC packs, and Planet Zoo receiving a further boost
from the successful launch of Planet Zoo: Console Edition in March
2024. As a result, the proportion of Group revenue generated by CMS
titles grew to 62% in FY24 (FY23: 58%), which included the ongoing
contributions from Planet
Coaster, which achieved a 96% annual revenue sustain rate,
and Jurassic World
Evolution.
Gross profit, being revenue less distribution
costs, IP royalties and other cost of sales, decreased to
£61.3 million in FY24 (FY23: £67.3 million) due to the
year-on-year reduction in revenue, which was partially offset by a
strong gross profit margin performance of 69% (FY23: 64%). The
significant increase in the gross profit margin percentage in FY24
versus FY23 was due to a higher proportion of revenue being derived
from own-IP games which do not carry IP royalties and from
subscription deals which do not attract distribution
commission.
OPERATING
COSTS
Adjusted operating costs, excluding the impact
of non-cash accounting adjustments and restructuring costs, were
reduced by 9% from £71.9 million in FY23 to £65.3 million in FY24.
The year-on-year decrease was due to the cost reductions undertaken
through the Organisational Review in the second half of the
financial year and the closure of Frontier Foundry in June 2023.
Overall, costs were reduced by 28% in H2 FY24 versus H1 FY24, with
expenditure of £37.9 million in H1 falling to £27.4 million in
H2.
Adjusted research and development (R&D)
costs fell by 12% in FY24 to £45.0 million (FY23:
£51.1 million). The reduction mainly resulted from
substantially lower external development funding following the
closure of the Frontier Foundry games label in June 2023. Frontier
Foundry game funding was reduced from £6.4 million in FY23 to £1.6
million in FY24, with the remaining project milestones being
completed during H1 FY24. R&D people-related costs increased
year-on-year by £2.3 million (6%), despite the H2 cost reductions,
due to continued recruitment up to the commencement of the
Organisational Review in October 2023 and the impact of the August
2023 pay review. R&D people-related costs subsequently fell by
13% from H1 FY24 to H2 FY24 through the Organisational Review.
Other R&D costs, including technology, licensing and outsource,
were reduced by £3.6 million in FY24 compared with FY23, in part
through the actions taken to reduce costs during the Organisational
Review.
Adjusted sales, marketing, and administrative
costs fell by 3% to £20.3 million in FY24 (FY23: £20.9 million)
with only modest year-on-year reductions for both sales and
marketing costs (3%) and administrative costs (2%). For the full
year of FY24, the impact of H2 cost reductions was outweighed by
the impact of a greater level of spending in H1 on the launch of
two new games before the commencement of the Organisational Review
in October 2023. Sales and marketing costs were heavily weighted
towards H1 (72% of the costs for the full year), since both new
games that launched in the year were released in H1. Cost
reductions in marketing in H2 also contributed to the H1 weighting.
The Organisational Review also resulted in a 23% reduction in
administrative costs from H1 to H2.
IFRS ADJUSTING
ITEMS
Whereas adjusted operating costs reduced
year-on-year by 9%, total operating expenditure in FY24, as
recorded under IFRS, fell only slightly compared with the prior
year, dropping to £93.2 million (FY23: £93.9 million). The
difference is due to movements in the three most significant
non-cash accounting elements, all of which relate to intangible
assets: capitalisation, amortisation and impairments.
Costs related to the development of new
chargeable content, or the development of technology to support new
content, are typically capitalised in accordance with the
requirements of accounting standard IAS 38 Intangible Assets, subject to those
costs meeting the criteria defined by the standard. Conversely,
development costs associated with the development or support of
existing products are generally expensed as incurred.
In FY24, the total cost capitalised fell
substantially compared with the previous year, with
£26.5 million capitalised in FY24 (59% of adjusted R&D
expenditure) versus £37.6 million in FY23 (74% of adjusted R&D
expenditure). The reduction in the proportion of expenditure
capitalised was due to the strategic reset to refocus on CMS games
and the resulting adjustment in staff allocations across projects,
combined with the impact of closing Foundry.
As noted in the 2023 Annual Report and
Accounts, steeper amortisation charge profiles were adopted for new
game and PDLC releases compared with the previous default method of
straight-line amortisation following a FY23 review of our approach
to intangible asset identification and amortisation. This updated
approach therefore brings forward non-cash amortisation charges
compared with the previous method. As a result of this change,
amortisation charges in both FY23 and FY24 were relatively high
versus previous years at £34.5 million and £31.0 million
respectively (FY22: £26.5 million; FY21: £14.9 million). The FY24
charge included £5.0 million of amortisation charges for
Warhammer Age of Sigmar: Realms
of Ruin recorded in its month of release, November 2023. A
further non-cash intangible asset impairment was recorded for
Warhammer Age of Sigmar: Realms
of Ruin due to its lower-than-expected launch performance,
which resulted in a total impairment charge of £16.9 million in
FY24. In FY23, total impairment charges of £18.1 million were
recorded against some of the games published under the Frontier
Foundry games label and in respect to the F1® Manager Franchise. Amortisation
charges in future financial years are expected to be lower as a
result of these one-off impairment charges.
The restructuring charge from the
Organisational Review in FY24 totalled £1.4 million (there was no
charge in FY23), with redundancy costs making up the majority of
the cost.
SALE OF
ROLLERCOASTER TYCOON 3 PUBLISHING RIGHTS
The publishing rights for RollerCoaster Tycoon 3 (RCT3), a game
developed by Frontier and released in 2004, returned to
Frontier in 2018 under the original development agreement. Since
then, Frontier has been publishing the game on PC, Mac, iOS and
Nintendo Switch. On 15 March 2024, Frontier sold the
publishing rights for RCT3 to Atari Inc (Atari) to enable
Atari to become the sole publisher of all major titles within the
RollerCoaster Tycoon Franchise. Total consideration for the sale of
the publishing rights was agreed at US$7.0 million, comprising
US$4.0 million of upfront cash and US$3.0 million of
deferred cash consideration. A gain on sale of the publishing
rights of £4.9 million, representing the upfront consideration
received in the period and the discounted net present value of
future consideration, has been recorded in other operating income
in the consolidated income statement. No value had been attributed
to the publishing agreement on the consolidated statement of
financial position prior to the transfer.
FINANCIAL
PERFORMANCE
Adjusted EBITDA*, which reflects cash
profitability with game development costs expensed as they are
incurred, was a profit of £0.9 million in FY24 (FY23: loss of £4.6
million), which was generated on £15.3 million lower revenue than
in FY23. The £5.5 million year-on-year increase was achieved
through the strong trading performance in the second half of FY24,
annual operating costs being reduced by approximately 20% through
the Organisational Review that completed in March 2024, and the
£4.9 million gain on sale of RCT3 publishing rights in March 2024.
H2 FY24 was profitable, excluding the gain from the sale of the
RCT3 publishing rights.
*Adjusted EBITDA is earnings before
interest, tax, depreciation, amortisation and impairment charges
related to game developments and game technology, less investments
in game developments and game technology, and excluding
restructuring costs, share-based payment charges and other non-cash
items.
Performance in FY24 as reported under IFRS was
an operating loss of £28.4 million (FY23: £26.6 million). The
losses in both years included the impact of impairment charges,
which were higher in FY23, with FY24 seeing an adverse impact from
a lower level of cost capitalisation and restructuring costs, but
benefitting from lower amortisation charges.
TAX
The enhanced tax deductions on expenditures
from tax credit schemes, together with tax adjustments for prior
periods, generated a corporation tax credit of £7.0 million in
the consolidated income statement in FY24 (FY23: £5.6
million).
We continue to benefit strongly from UK and
Canadian tax incentive schemes, specifically Video Games Tax Relief
(VGTR), R&D tax credits, Patent Box, the Manitoba Interactive
Digital Media Tax Credit and the Canada SR&ED Program. We
receive enhanced corporate tax deductions on certain expenditures
under these tax credit schemes, which help to reduce taxable
profits.
LOSS AFTER TAX
AND EARNINGS PER SHARE
Loss after tax for FY24 was £21.5 million
(FY23: £20.9 million) and the basic loss per share was
55.6p (FY23: 53.6p).
CASH POSITION
AND CASHFLOW
We remain well capitalised, with £29.5 million
of cash at 31 May 2024 (31 May 2023: £28.3 million) and £28.5
million at 31 August 2024. Frontier has no debt. The increase in
cash during FY24 reflected a strong trading performance in the
second half of FY24, cost reductions from the Organisational
Review, the sale of RCT3 publishing rights and receipt of tax
credits of £9.2 million covering two years' worth of tax returns
(FY22 and FY23).
CONSOLIDATED
STATEMENT OF FINANCIAL POSITION
FY24 saw some significant changes in Frontier's
consolidated statement of financial position, with net assets
decreasing by £19.1 million overall, including through a £21.3
million reduction in intangible assets which resulted from
impairment charges of £16.9 million for Warhammer Age of Sigmar: Realms of
Ruin and amortisation charges of £31.0 million exceeding
costs capitalised (intangible asset additions) of £26.5
million.
Intangible assets include game developments,
game technology, third-party software and IP licences, and the
overall asset value reduced to £35.7 million at 31 May 2024
(31 May 2023: £57.0 million).
Other non-tax assets at 31 May 2024 included
£7.0 million of goodwill related to the acquisition of Complex
Games Inc. in November 2022 (31 May 2023: £7.2 million), property,
plant, and equipment of £4.7 million (31 May 2023:
£5.7 million), right-of-use assets totalling
£19.7 million (31 May 2023: £17.9 million) and trade and
other receivables of £13.6 million (31 May 2023:
£15.6 million).
Right-of-use assets relate to the lease of our
headquarters in Cambridge and a small studio occupied by our
Complex Games team in Winnipeg, Canada. A similar figure (the
difference related to timing of actual rental payments) of
£21.3 million at 31 May 2024 (31 May 2023: £19.3 million)
is reported in lease liabilities and is split between current and
non-current liabilities.
The majority of the value of trade and other
receivables relates to gross revenue due from digital distribution
partners. The year-on-year £2.0 million decrease primarily relates
to a receivable recognised in May 2023 in respect to Jurassic World Evolution 2 entering
PlayStation Plus subscription service and cash being received in
June 2023, as well as lower prepayments and other debtors as a
result of cost reductions undertaken during the year.
Total liabilities of £40.6 million at 31 May
2024 (31 May 2023: £45.0 million) reduced by £4.4 million during
FY24, with the significant movement relating to the net effect of a
reduction in trade and other payables of £6.6 million and an
increase in lease liabilities of £2.0 million following an increase
in the underlying rent of the two studios during the year. The
decrease in trade and other payables resulted from the cost
reductions undertaken during H2, from the lower revenue related
accruals and through the final payment of the deferred
consideration in respect to the acquisition of Complex Games
Inc.
The current tax asset balance at 31 May 2024 of
£7.2 million relates to the FY24 draft tax returns, including
VGTR claims, with receipt expected during FY25. The balance at 31
May 2023 of £9.4 million related to two years' worth of tax returns
(FY22 and FY23), with the cash receipts for these returns both
being received during FY24.
Our tax arrangements concerning income streams
under VGTR and Patent Box enhancements can be complex, and at 31
May 2024 there was insufficient certainty concerning the
utilisation of other tax losses to create any other deferred tax
assets related to accumulated losses. Our total unrecognised tax
losses as at 31 May 2024 were £109.5 million (31 May 2023:
£80.2 million).
CONSOLIDATED
INCOME STATEMENT
|
FOR THE YEAR
ENDED 31 MAY 2024
|
|
|
|
|
|
|
|
|
|
|
|
|
Notes
|
12 months to
31 May 2024
£'000
|
12 months
to
31 May 2023
£'000
|
Revenue
|
3
|
89,270
|
104,575
|
Cost of sales
|
|
(27,954)
|
(37,230)
|
Gross
profit
|
|
61,316
|
67,345
|
Research and development expenses
|
|
(67,881)
|
(67,857)
|
Sales and marketing expenses
|
|
(11,635)
|
(12,012)
|
Administrative expenses
|
|
(13,659)
|
(14,056)
|
Other operating income
|
|
4,851
|
-
|
Operating loss
before restructuring
|
|
(27,008)
|
(26,580)
|
Restructuring costs
|
|
(1,405)
|
-
|
Operating
loss
|
|
(28,413)
|
(26,580)
|
Net finance (costs)/income
|
|
(12)
|
71
|
Loss before
tax
|
|
(28,425)
|
(26,509)
|
Income tax credit
|
4
|
6,953
|
5,604
|
Loss for the
year attributable to shareholders
|
|
(21,472)
|
(20,905)
|
|
|
|
|
|
|
12 months to
31 May 2024
p
|
12 months
to
31 May
2023
p
|
Loss per
share
|
|
|
|
Basic loss per share
|
5
|
(55.6)
|
(53.6)
|
Diluted loss per share
|
5
|
(55.6)
|
(53.6)
|
|
|
|
|
|
|
|
|
All the activities of the Group are classified
as continuing.
|
CONSOLIDATED
STATEMENT OF COMPREHENSIVE INCOME
|
FOR THE YEAR
ENDED 31 MAY 2024
|
|
|
|
|
|
|
|
|
|
|
|
|
|
12 months to
31 May 2024
£'000
|
12 months
to
31 May 2023
£'000
|
Loss for the year
|
|
(21,472)
|
(20,905)
|
Other
comprehensive income
Items that will be reclassified subsequently to
profit or loss:
|
|
|
|
Exchange differences on translation of foreign
operations
|
|
(277)
|
(578)
|
Total
comprehensive loss for the year attributable to the equity holders
of the parent
|
|
(21,749)
|
(21,483)
|
The accompanying accounting policies and notes
form part of this financial information.
CONSOLIDATED
STATEMENT OF FINANCIAL POSITION
|
|
|
|
AS AT 31 MAY
2024
|
|
|
|
(REGISTERED
COMPANY NO: 02892559)
|
|
|
|
|
|
|
|
|
Notes
|
31 May 2024
£'000
|
31 May 2023
£'000
|
Non-current
assets
|
|
|
|
Goodwill
|
|
6,954
|
7,160
|
Other intangible assets
|
6
|
35,702
|
56,987
|
Property, plant and equipment
|
|
4,739
|
5,696
|
Right-of-use assets
|
|
19,661
|
17,860
|
Total non-current assets
|
|
67,056
|
87,703
|
Current
assets
|
|
|
|
Trade and other receivables
|
|
13,590
|
15,558
|
Current tax assets
|
|
7,216
|
9,438
|
Cash and cash equivalents
|
|
29,523
|
28,311
|
Total current assets
|
|
50,329
|
53,307
|
Total
assets
|
|
117,385
|
141,010
|
Current
liabilities
|
|
|
|
Trade and other payables
|
|
(11,096)
|
(16,521)
|
Lease liabilities
|
|
(1,748)
|
(1,505)
|
Deferred income
|
|
(4,351)
|
(4,355)
|
Total current liabilities
|
|
(17,195)
|
(22,381)
|
Net current
assets
|
|
33,134
|
30,926
|
Non-current
liabilities
|
|
|
|
Provisions
|
|
(85)
|
(71)
|
Lease liabilities
|
|
(19,535)
|
(17,773)
|
Other payables
|
|
(3,101)
|
(4,235)
|
Deferred income
|
|
(256)
|
(163)
|
Deferred tax liabilities
|
|
(390)
|
(419)
|
Total non-current liabilities
|
|
(23,367)
|
(22,661)
|
Total
liabilities
|
|
(40,562)
|
(45,042)
|
Net
assets
|
|
76,823
|
95,968
|
Equity
|
|
|
|
Share capital
|
|
197
|
197
|
Share premium account
|
|
36,547
|
36,547
|
Equity reserve
|
|
(13,283)
|
(14,553)
|
Foreign exchange reserve
|
|
(873)
|
(596)
|
Retained earnings
|
|
54,235
|
74,373
|
Total
equity
|
|
76,823
|
95,968
|
The accompanying accounting policies and notes
form part of this financial information.
CONSOLIDATED
STATEMENT OF CHANGES IN EQUITY
FOR THE YEAR
ENDED 31 MAY 2024
|
|
|
|
|
|
|
|
|
Share capital
£'000
|
Share premium
account £'000
|
Equity reserve
£'000
|
Foreign exchange
reserve £'000
|
Retained earnings
£'000
|
Total equity
£'000
|
At 31 May 2022
|
197
|
36,468
|
(12,769)
|
(18)
|
94,492
|
118,370
|
Loss for the year
|
-
|
-
|
-
|
-
|
(20,905)
|
(20,905)
|
Other comprehensive income:
|
|
|
|
|
|
|
Exchange differences on translation of foreign
operations
|
-
|
-
|
-
|
(578)
|
-
|
(578)
|
Total
comprehensive loss for the year
|
-
|
-
|
-
|
(578)
|
(20,905)
|
(21,483)
|
Issue of share capital net of
expenses
|
-
|
79
|
-
|
-
|
-
|
79
|
Share-based payment charges
|
-
|
-
|
3,340
|
-
|
-
|
3,340
|
Share-based payment transfer relating to option
exercises and lapses
|
-
|
-
|
(2,357)
|
-
|
2,357
|
-
|
Employee Benefit Trust cash outflows from share
purchases
|
-
|
-
|
(3,000)
|
-
|
-
|
(3,000)
|
Employee Benefit Trust net cash inflows from
option exercises
|
-
|
-
|
233
|
-
|
-
|
233
|
Deferred tax movements posted directly to
reserves
|
-
|
-
|
-
|
-
|
(1,571)
|
(1,571)
|
Transactions
with owners
|
-
|
79
|
(1,784)
|
-
|
786
|
(919)
|
At 31 May
2023
|
197
|
36,547
|
(14,553)
|
(596)
|
74,373
|
95,968
|
Loss for the year
|
-
|
-
|
-
|
-
|
(21,472)
|
(21,472)
|
Other comprehensive income:
|
|
|
|
|
|
|
Exchange differences on translation of foreign
operations
|
-
|
-
|
-
|
(277)
|
-
|
(277)
|
Total
comprehensive loss for the year
|
-
|
-
|
-
|
(277)
|
(21,472)
|
(21,749)
|
Share-based payment charges
|
-
|
-
|
2,778
|
-
|
-
|
2,778
|
Share-based payment transfer relating to option
exercises and lapses
|
-
|
-
|
(1,508)
|
-
|
1,508
|
-
|
Deferred tax movements posted directly to
reserves
|
-
|
-
|
-
|
-
|
(174)
|
(174)
|
Transactions
with owners
|
-
|
-
|
1,270
|
-
|
1,334
|
2,604
|
At 31 May
2024
|
197
|
36,547
|
(13,283)
|
(873)
|
54,235
|
76,823
|
The accompanying accounting policies and notes
form part of this financial information.
CONSOLIDATED
STATEMENT OF CASHFLOWS
|
FOR THE YEAR
ENDED 31 MAY 2024
|
|
|
|
12 months to
31 May 2024
£'000
|
12 months
to
31 May 2023
£'000
|
Loss before
taxation
|
(28,425)
|
(26,509)
|
Adjustments
for:
|
|
|
Depreciation and amortisation
|
36,892
|
41,438
|
Impairment of other intangible
assets
|
16,930
|
18,117
|
Movement in unrealised exchange gains on
forward contracts
|
(37)
|
(239)
|
Share-based payment expenses
|
2,778
|
3,340
|
Interest received
|
(832)
|
(677)
|
Payment of interest element of lease
liabilities
|
844
|
607
|
Other operating income
|
(4,851)
|
-
|
Working
capital changes:
|
|
|
Change in trade and other
receivables
|
3,661
|
11,084
|
Change in trade and other payables
|
(4,557)
|
(3,114)
|
Change in provisions
|
14
|
15
|
Cash generated
from operations
|
22,417
|
44,062
|
Taxes received
|
9,208
|
3,813
|
Net cashflows
from operating activities
|
31,625
|
47,875
|
Investing
activities
|
|
|
Purchase of property, plant and
equipment
|
(960)
|
(1,335)
|
Expenditure on other intangible
assets
|
(29,419)
|
(42,046)
|
Acquisition of subsidiaries (net of cash
acquired)
|
-
|
(9,606)
|
Payments for contingent consideration on
business acquisitions
|
(1,516)
|
-
|
Sale of RollerCoaster Tycoon 3 publishing
rights
|
3,195
|
-
|
Interest received
|
832
|
677
|
Net cashflows
used in investing activities
|
(27,868)
|
(52,310)
|
Financing
activities
|
|
|
Proceeds from issue of share capital
|
-
|
79
|
Employee Benefit Trust cash outflows from share
purchases
|
-
|
(3,000)
|
Employee Benefit Trust cash inflows from option
exercises
|
-
|
233
|
Repayment of loans
|
-
|
(1,260)
|
Payment of principal element of lease
liabilities
|
(1,665)
|
(1,461)
|
Payment of interest element of lease
liabilities
|
(844)
|
(607)
|
Net cashflows
used in financing activities
|
(2,509)
|
(6,016)
|
Net change in cash and cash equivalents from
continuing operations
|
1,248
|
(10,451)
|
Cash and cash equivalents at beginning of
year
|
28,311
|
38,699
|
Exchange differences on cash and cash
equivalents
|
(36)
|
63
|
Cash and cash
equivalents at end of year
|
29,523
|
28,311
|
|
|
|
The accompanying accounting policies and notes
form part of this financial information.
|
|
|
|
|
| |
NOTES TO THE
FINANCIAL INFORMATION
1. CORPORATE
INFORMATION
Frontier Developments plc (the 'Group' or the
'Company') develops and publishes video games for the interactive
entertainment sector. The Company is a public limited company and
is incorporated and domiciled in the United Kingdom.
The address of its registered office is 26
Science Park, Milton Road, Cambridge CB4 0FP.
The Group's operations are based and
headquartered in the UK, with subsidiaries based in Canada and the
US.
2. BASIS OF
PREPARATION AND STATEMENT OF COMPLIANCE
The financial information contained in this
preliminary announcement of audited results does not constitute the
Group's statutory accounts for the years ended 31 May 2024 and 31
May 2023. The accounts for the year ended 31 May 2023 have been
delivered to the Registrar of Companies. The statutory accounts for
the year ended 31 May 2024 have been reported on by the Company's
auditors. The report on these accounts was unqualified, did not
draw attention to any matters by way of emphasis and did not
contain any statement under section 498(2) or (3) of the Companies
Act 2006 or equivalent preceding legislation.
The statutory accounts for the year ended 31
May 2024 are expected to be posted to shareholders in due course
and will be delivered to the Registrar of Companies after they have
been laid before the shareholders in a general meeting on 30
October 2024. Copies will be available from the registered office
of the Company, 26 Science Park, Milton Road, Cambridge CB4 0FP and
will be accessible on the Frontier Developments website,
https://www.frontier.co.uk. The registered
number of Frontier Developments plc is 02892559.
The basis of preparation and going concern
policies applied in the preparation of these financial statements
are set out below. These policies have been consistently applied to
all the periods presented, unless otherwise stated.
Basis of preparation
The consolidated financial statements of the
Group have been prepared in accordance with International
Accounting Standards (IASs) in conformity with the requirements of
the Companies Act 2006 and in accordance with UK-adopted IASs. The
financial information has been prepared on the basis of all
applicable IFRSs, including all IASs, Standing Interpretations
Committee (SIC) interpretations and International Financial
Reporting Interpretations Committee (IFRIC) interpretations issued
by the International Accounting Standards Board (IASB) that are
applicable to the financial period.
The financial information has been prepared on
a going concern basis under the historical cost convention, except
for financial instruments held at fair value. The financial
information is presented in Sterling, the presentation and
functional currency for the Group and Company. All values are
rounded to the nearest thousand pounds (£'000) except when
otherwise indicated.
Going concern basis
The Group and Company's forecasts and
projections, taking account of current cash resources and
reasonably possible changes in trading performance, support the
conclusion that there is a reasonable expectation
that the Group and Company have adequate resources to
continue in operational existence for the period to 30 September
2025. The Group and Company therefore continue to adopt the going
concern basis in preparing their financial statements.
The Group's day-to-day working capital
requirements are expected to be met through the cash and cash
equivalent resources (including treasury deposits) at the balance
sheet date of 31 May 2024 of £29.5 million along with expected cash
inflows from current business activities. Cash and cash equivalent
resources (including treasury deposits) at 31 August 2024 were
£28.5 million. The Annual Budget approved by the Board of
Directors, which has been used to assess going concern, reflects
assessments of current and future market conditions and the impact
this may have on cash resources.
The Group has also performed stress testing on
the Annual Budget in respect of potential downside scenarios to
identify the break point of current cash resources and to identify
when current liquidity resources may fall short of
requirements.
The scenarios both consider a reduction in
predicted revenues; however, the reduction would need to be severe
in order to prevent the Group from continuing as a going concern
and is considered to be highly unlikely to occur. The Group has
also identified mitigating actions that could be reasonably taken,
if required, to offset the reduction of cash inflows, to enable it
to continue its operations for the period to 30 September 2025.
Consideration has also been made over the impairment charges (as
disclosed in note 6); however, given these are accounting charges
as opposed to cash outflows, these do not materially change the
forecasts for going concern purposes. The forecasts reflect the
latest expectation of revenues across all key titles, including
those which were subject to impairment in FY24.
The sensitivities included in the stress
testing include a significant reduction of revenue for the Group
from both the existing portfolio and future game launches,
including factoring in delays to major game launches.
As expected, the scenarios resulted in an
accelerated use of current cash resources; however, in all
scenarios tested the current cash resources were sufficient to
support the Group's activities. This is due to a variety of
factors:
· the
Group currently has significant cash reserves to maintain the
current level of operations;
· the
development and publishing of titles has progressed as expected;
and
·
should a more extreme downside scenario occur, the Group
could take further mitigating actions by reducing discretionary
spend.
Having considered all the above, including the
current strong cash position, no current impact on debtor
recoverability and the continued strong trading performance for the
Group, the Directors are satisfied that there are sufficient
resources to continue operations for the period to 30 September
2025. The financial statements for the year ended 31 May 2024 are
therefore prepared under the going concern basis.
3. SEGMENT
INFORMATION
The Group identifies operating segments based
on internal management reporting that is regularly reviewed by the
chief operating decision maker and reported to the Board. The chief
operating decision maker is the Chief Executive
Officer.
Management information is reported as one
operating segment, being revenue from publishing games and revenue
from other streams such as royalties and licencing.
The Group does not provide any information on
the geographical location of sales as the majority of revenue is
through third-party distribution platforms which are responsible
for the sales data of consumers. The cost to develop this
information internally would be excessive.
The majority of the Group's non-current assets
are held within the UK.
All material revenue is categorised as either
publishing revenue or other
revenue.
The Group typically satisfies its performance
obligations at the point that the product becomes available to the
customer and payment is received upfront by the
distributors.
Other revenue mainly related to royalty income
in both years.
|
12 months to 31 May 2024
£'000
|
12 months to 31 May
2023
£'000
|
Publishing revenue
|
88,096
|
104,084
|
Other revenue
|
1,174
|
491
|
Total
revenue
|
89,270
|
104,575
|
Cost of sales
|
(27,954)
|
(37,230)
|
Gross
profit
|
61,316
|
67,345
|
Research and development expenses
|
(67,881)
|
(67,857)
|
Sales and marketing expenses
|
(11,635)
|
(12,012)
|
Administrative expenses
|
(13,659)
|
(14,056)
|
Other operating income
|
4,851
|
-
|
Operating loss
before restructuring
|
(27,008)
|
(26,580)
|
Restructuring costs
|
(1,405)
|
-
|
Operating
loss
|
(28,413)
|
(26,580)
|
Net finance (costs)/income
|
(12)
|
71
|
Loss before
tax
|
(28,425)
|
(26,509)
|
Income tax credit
|
6,953
|
5,604
|
Loss for the
year attributable to shareholders
|
(21,472)
|
(20,905)
|
4.
TAXATION ON ORDINARY ACTIVITIES
The major components of the income tax credit
are:
Consolidated income statement
|
12 months to 31 May 2024
£'000
|
12 months to 31 May
2023
£'000
|
Current tax:
|
|
|
Credit in respect of current year
|
(5,868)
|
(4,749)
|
Adjustments in respect of prior
years
|
(894)
|
(68)
|
Total current tax
|
(6,762)
|
(4,817)
|
Deferred tax:
|
|
|
Credit in respect of current year
|
(185)
|
(610)
|
Adjustments in respect of prior
years
|
(6)
|
(9)
|
Relating to changes in tax rates
|
-
|
(168)
|
Total deferred tax
|
(191)
|
(787)
|
Total taxation
credit reported in the consolidated income
statement
|
(6,953)
|
(5,604)
|
|
|
|
Consolidated equity
|
12 months to 31 May 2024
£'000
|
12 months to 31 May
2023
£'000
|
Deferred tax related to items recognised in
equity during the year:
|
|
|
Net change in share option exercises
|
174
|
1,571
|
Reconciliation of total tax credit at statutory
tax rates:
|
12 months to 31 May 2024
£'000
|
12 months to 31 May
2023
£'000
|
Loss on ordinary activities before
taxation
|
(28,425)
|
(26,509)
|
Tax on loss on ordinary activities at standard
statutory tax rate of 25% (2023: 20%)
|
(7,106)
|
(5,302)
|
Factors affecting tax expense for the
year:
|
|
|
Expenses not deductible for tax
purposes
|
63
|
73
|
Adjustments in respect of prior
years
|
(900)
|
(77)
|
Tax rate benefit on surrender of tax
losses
|
-
|
(972)
|
Video Games Tax Relief enhanced deductions on
which credits claimed
|
(7,290)
|
(4,963)
|
Benefit of Patent Box
|
-
|
(234)
|
Deferred tax not recognised
|
8,259
|
6,163
|
Effect of changes in tax rate
|
-
|
(168)
|
Effect of higher tax rates in Canada
|
21
|
(124)
|
Total taxation
credit reported in the consolidated income
statement
|
(6,953)
|
(5,604)
|
In the Spring Budget 2021, the Government
announced that from 1 April 2023 the corporation tax rate increased
to 25%. On 31 May 2024, tax on profit on ordinary activities was
therefore being measured at the rate of 25% and the deferred taxes
have been measured using the tax rate at the date that the deferred
tax asset or liability unwinds of 25% (31 May 2023:
20-25%).
For FY24, the Group has recorded a total
corporation tax credit of £7.0 million (FY23: £5.6 million). The
Group benefits from the enhanced tax deductions available from the
Video Games Tax Relief (VGTR) scheme. The Group did not benefit
from the Patent Box relief in FY24 as the Group did not generate
sufficient profit from patented income. In FY23, the Group
benefitted from the Patent Box relief that reduced the taxable
profit for Jurassic World
Evolution 2.
The Group recognised a prior year adjustment of
£900k during FY24 due to additional core expenditure in the
F1® Manager Franchise VGTR
claim. During FY23, the Group recognised a prior year adjustment of
£77k due to additional core expenditure in the Elite Dangerous VGTR claim and brought
forward balances on Complex Games Inc.
Effective from 1 April 2023, the corporation
tax rate of 25% is aligned with the VGTR tax credit and therefore
is no tax rate benefit on surrender of losses for the VGTR tax
credit. The tax rate benefit on surrender of tax losses of £972k
during FY23 is the additional 5% tax benefit received in respect of
surrendering the current year losses for the VGTR tax credit at 25%
for the following trades: Elite
Dangerous, F1® Manager
Franchise, Warhammer Age
of Sigmar: Realms of Ruin, and Planet Coaster 2.
The Group benefits from VGTR and can claim an
additional (enhanced) deduction from its taxable profit relating to
the video game trades. In FY24, the additional deduction in respect
of VGTR was £7.3 million, being £29.2 million of qualifying
expenditure at a tax rate of 25% (FY23: £5.0 million being £24.1
million of qualifying expenditure at a tax rate of 20%). The £2.3
million year on year increase in the enhanced deduction was due to
the increase in core development expenditure in respect of video
games that are subject to VGTR.
During FY24, deferred tax not recognised of
£8.3 million comprises the tax effected saving on the employee
share scheme deduction of £1.3 million, a temporary difference
arising on the deferred income in respect of the Research and
Development Expenditure (RDEC) grant of £0.1 million and
unrecognised tax losses movement of £6.9 million.
The unrecognised deferred tax asset in respect
of tax losses of £6.9 million is the additional £27.5 million of
tax losses in the year, at a tax rate of 25%. The additional tax
losses are in respect of £23.4 million of current year losses, plus
£4.1 million of losses that have been derecognised in FY24 to bring
the deferred tax asset to £nil due to the unlikelihood of the Group
having taxable profits in the foreseeable future to utilise the
additional losses.
The losses do not have an expiry
date.
5.
EARNINGS/(LOSS) PER SHARE
The calculation of the basic earnings/(loss)
per share is based on the profits/(losses) attributable to the
shareholders of Frontier Developments plc divided by the weighted
average number of shares in issue during the year.
|
12 months to 31 May
2024
|
12 months to 31 May
2023
|
Loss attributable to shareholders
(£'000)
|
(21,472)
|
(20,905)
|
Weighted average number of shares
|
38,608,645
|
39,025,746
|
Basic loss per
share (p)
|
(55.6)
|
(53.6)
|
The calculation of the diluted earnings/(loss)
per share is based on the profits/(losses) attributable to the
shareholders of Frontier Developments plc divided by the weighted
average number of shares in issue during the year as adjusted for
the dilutive effect of share options.
|
12 months to 31 May
2024
|
12 months to 31 May
2023
|
Loss attributable to shareholders
(£'000)
|
(21,472)
|
(20,905)
|
Diluted weighted average number of
shares
|
38,608,645
|
39,025,746
|
Diluted loss
per share (p)
|
(55.6)
|
(53.6)
|
The reconciliation of the average number of
Ordinary Shares used for basic and diluted earnings/(loss) per
share is as follows:
|
12 months to 31 May
2024
|
12 months to 31 May
2023
|
Weighted average number of shares
|
38,608,645
|
39,025,746
|
Dilutive effect of share options
|
-
|
-
|
Diluted
average number of shares
|
38,608,645
|
39,025,746
|
For the 12 months to 31 May 2024, there are
1,293,134 options that have not been included in the table above as
they would be anti-dilutive, however could potentially dilute basic
earnings per share in future years.
6. OTHER
INTANGIBLE ASSETS
The Group's other intangible assets comprise
game technology, game developments, third-party software and IP
licences. Game technology includes Frontier's COBRA game engine and
other technology which supports the development and publication of
games. The game developments category includes capitalised
development costs for base game and PDLC assets for both internally
developed games and games developed by partners within the Frontier
Foundry third-party publishing games label. Third-party software
includes subscriptions to development and business software.
Intangible assets for IP licences are recognised at the execution
of the licence, based on the minimum guarantees payable by Frontier
to the IP owner.
|
Game technology £'000
|
Game
developments
£'000
|
Third-party
software
£'000
|
IP licences
£'000
|
Total
£'000
|
Cost
|
|
|
|
|
|
At 31 May 2022
|
19,733
|
129,393
|
2,390
|
11,185
|
162,701
|
Additions
|
3,449
|
34,182
|
429
|
-
|
38,060
|
Acquisition of a subsidiary
|
-
|
3,910
|
58
|
-
|
3,968
|
Exchange rate movement
|
-
|
(300)
|
-
|
-
|
(300)
|
At 31 May 2023
|
23,182
|
167,185
|
2,877
|
11,185
|
204,429
|
Additions
|
4,558
|
21,963
|
436
|
1,839
|
28,796
|
Disposals
|
-
|
(490)
|
-
|
-
|
(490)
|
Exchange rate movement
|
-
|
(150)
|
(1)
|
-
|
(151)
|
At 31 May
2024
|
27,740
|
188,508
|
3,312
|
13,024
|
232,584
|
|
|
|
|
|
|
Amortisation
and impairment
|
|
|
|
|
|
At 31 May 2022
|
9,173
|
77,970
|
1,651
|
3,074
|
91,868
|
Amortisation charges
|
3,869
|
31,898
|
421
|
1,341
|
37,529
|
Acquisition of a subsidiary
|
-
|
-
|
58
|
-
|
58
|
Impairment charges
|
3,919
|
12,474
|
-
|
1,724
|
18,117
|
Exchange rate movement
|
-
|
(130)
|
-
|
-
|
(130)
|
At 31 May 2023
|
16,961
|
122,212
|
2,130
|
6,139
|
147,442
|
Amortisation charges
|
3,014
|
27,951
|
443
|
1,702
|
33,110
|
Impairment charges
|
-
|
15,502
|
-
|
1,428
|
16,930
|
Disposals
|
-
|
(490)
|
-
|
-
|
(490)
|
Exchange rate movement
|
-
|
(109)
|
(1)
|
-
|
(110)
|
At 31 May
2024
|
19,975
|
165,066
|
2,572
|
9,269
|
196,882
|
|
|
|
|
|
|
Net book value
at 31 May 2024
|
7,765
|
23,442
|
740
|
3,755
|
35,702
|
Net book value at 31 May 2023
|
6,221
|
44,973
|
747
|
5,046
|
56,987
|
Amortisation charges for other intangible
assets that relate to game technology, game developments and
third-party software are expensed within research and development
expenses. Amortisation charges for IP licences are typically
charged to cost of sales, which reflects the IP licence royalties
which the minimum guarantees relate to.
The recoverable amount of each of the assets at
31 May 2024 is determined from the value in use. The key assumption
in calculating the value in use was the expected future cashflows.
A five-year bottom up forecast for FY25 to FY29 inclusive has been
created as a basis of the expected future cashflows, with a pre-tax
discount rate of 10% (31 May 2023: 10%) being applied to the future
cashflows. The Directors have assessed the sensitivity of the
impairment test to incorporate reasonable possible changes in the
key assumptions and noted that no material impairment exists in any
cases. Climate change is not expected to have a material impact on
future cashflows. The Group recognised an impairment charge of
£16.9 million in FY24 in respect of intangible assets relating
to Warhammer Age of
Sigmar: Realms of Ruin as a result of the
impairment tests at 31 May 2024.
Accumulated cost and amortisation of £490k has
been disposed of in respect to RollerCoaster Tycoon 3
intangible assets included within game developments as a
result of the sale of the RollerCoaster Tycoon 3
publishing rights on 15 March 2024.
After 31 May 2024 and before the signing of the
accounts on 10 September 2024, commercial discussions with an IP
partner resulted in the voluntary termination of a contract for a
future game before full development started. This resulted in the
derecognition of £1.92 million of other intangible assets and £1.96
million of non-current liabilities related to minimum guarantees.
The resulting net gain of approximately £40k will be credited to
the FY25 consolidated income statement.
7. KEY
PERFORMANCE INDICATORS - NON-STATUTORY MEASURES
In addition to measures of financial
performance derived from IFRS-reported results - revenue, operating
profit, operating profit margin percentage, earnings per share, and
cash balance - we have published and provided commentary on our
financial performance measurements, derived from non-statutory
calculations. We believe these supplementary measures, when read in
conjunction with the measures derived directly from statutory
financial reporting, provide a better understanding of our overall
financial performance.
EBITDA
EBITDA, being earnings before tax, interest,
depreciation, and amortisation, is commonly used by investors when
assessing the financial performance of companies. It attempts to
arrive at a 'cash profit' figure by adjusting operating profit for
non-cash depreciation and amortisation charges. In our case, EBITDA
does not provide a clear picture of our cash profitability, as it
adds back amortisation charges relating to game developments, but
without deducting the investment costs for those developments,
resulting in a profit measure which does not take into account any
of the costs associated with developing games. Since EBITDA is a
commonly used financial performance measure, it has been included
below for the benefit of readers of the accounts who may value that
measure of performance.
|
12 months to
31 May 2024
£'000
|
12 months
to
31 May 2023
£'000
|
Operating loss
|
(28,413)
|
(26,580)
|
Restructuring costs
|
1,405
|
-
|
Depreciation and amortisation
|
36,892
|
41,438
|
Impairment of other intangible
assets
|
16,930
|
18,117
|
EBITDA
|
26,814
|
32,975
|
Adjusted EBITDA
Our Adjusted EBITDA measure, in our view,
provides a better representation of 'cash profit' than EBITDA. We
define Adjusted EBITDA as earnings before interest, tax,
depreciation, amortisation and impairment charges related to game
developments and game technology, less investments in game
developments and game technology, and excluding restructuring
costs, share-based payment charges and other non-cash items. This
effectively provides the cash profit figure that would have been
achieved if we expensed all game development investment as it was
incurred, rather than capitalising those costs and amortising them
over several years.
|
12 months to
31 May 2024
£'000
|
12 months to 31 May
2023
£'000
|
Operating loss
|
(28,413)
|
(26,580)
|
Add back non-cash intangible asset amortisation
charges for game developments and game technology
|
30,965
|
34,490
|
Add back non-cash intangible asset impairment
charges
|
16,930
|
18,117
|
Deduct capitalised investment costs in game
developments and game technology
|
(26,520)
|
(37,632)
|
Add back non-cash depreciation
charges
|
3,782
|
3,909
|
Deduct non-cash movements in unrealised
exchange gains on forward contracts
|
(37)
|
(239)
|
Add back non-cash share-based payment
expenses
|
2,778
|
3,340
|
Add back restructuring costs
|
1,405
|
-
|
Adjusted
EBITDA profit/(loss)
|
890
|
(4,595)
|