Unity 6 Will Release Globally October 17, 2024, Unity Announces at Annual “Unite” Developer Conference
19 9월 2024 - 4:01PM
Business Wire
With Unity 6, developers will be able to
build more expansive and engaging games and reach more players
across more platforms
At its annual “Unite” developer conference, Unity (NYSE: U), the
world’s leading platform for creating and growing games and
interactive experiences, will announce that Unity 6, the most
stable and performant version of Unity, will launch globally on
October 17, 2024. Unity 6 will offer developers customizable
graphics rendering for greater control over their games’ visuals;
simplified multiplayer game development to accelerate their journey
through the entire game development lifecycle; and robust tools to
build rich games optimized for web browsers.
“Developers have been telling us for a long time that they want
more stability and more performance, which we are addressing with
Unity 6. We’re bringing them the best version of Unity yet, backed
by deeper, long-term support and dedicated product and engineering
resources post launch. They will also get frequent updates with new
features, performance boosts, and bug fixes, all informed by their
feedback and with minimal disruption to their ongoing projects,”
said Matt Bromberg, CEO and President of Unity. “We couldn’t be
more excited to celebrate Unity developers at Unite today and
tomorrow and showcase, in particular, how some of them have been
using Unity 6 to create amazing games.”
10 Chambers, creators of GTFO, is one the Unity game developers
who adopted Unity 6 following its preview release earlier this
year. They will unveil, on the Unite stage, a never-before-seen
environment from their highly anticipated title, Den of
Wolves, lit and optimized using the latest graphics features
from Unity 6.
“Den of Wolves was originally built on Unity 2022 LTS but after
seeing the improvements in Unity 6, both in terms of performance
and rendering quality, the team decided to upgrade to Unity 6
mid-development,” said Svante Vinternatt, co-founder and COO of 10
Chambers. “We needed a rendering tech stack that was both flexible
and efficient to allow us to iterate quickly, scale rapidly, and
not compromise on quality. And Unity 6 delivered.”
Among the other news to be shared at Unite:
- The first update in the Unity 6 generation, Unity 6.1, will
ship in April 2025. Unity 6.1 will build on the core Unity 6
capabilities and include new features like support for foldable and
larger screen formats, Deferred+ rendering in GPU Resident Drawer,
and new build targets and build profiles.
- Unity’s internal demo team will unveil Time Ghost, a new
demo that shows the type of realistic world that developers can
build on Unity 6 using multiple Unity 6 features including Entity
Component System (ECS), Adaptive Probe Volumes, Scenario Blending,
and SpeedTree vegetation. The two scenes from Time Ghost showcasing
Unity’s ECS for environments and cloth deformation with Unity
Sentis will be released alongside Unity 6 next month.
- The existing Fantasy Kingdom demo built using Unity 6 is now
optimized for mobile using URP; additionally, the Fantasy Kingdom
project and assets will be available on the Unity Asset Store, free
for non-commercial use, when Unity 6 launches next month.
- Google Cloud will showcase how to build and scale successful
live service games using Google Cloud. With the introduction of
generative AI, Google Cloud is helping game developers evolve live
service games into living games, where the virtual worlds
themselves adapt and grow in response to player choices.
- Lastly, the nominees for the 16th Annual Unity Awards will be
announced. The community has until October 4, 2024, to cast their
votes for their favorite games, influencers, and more. The winners
will be revealed during a first-ever virtual showcase that will air
on Unity’s Twitch channel on October 23, 2024, at 7pm CET.
Unite 2024 is expected to bring together over 2,000 developers
for technical sessions, networking and learning opportunities, as
well as listening roundtables with the Unity leadership team. All
the technical sessions will be recorded and made available to
Unity’s community of developers in the coming weeks. More
information about Unite 2024 can be found here and you can tune in
to watch the Unite Keynote here.
About Unity
Unity [NYSE: U] offers a suite of tools to create, market, and
grow games and interactive experiences across multiple platforms
from mobile, PC, and console, to spatial computing. For more
information, visit Unity.com.
Forward-Looking Statements
This publication contains “forward-looking statements,” as that
term is defined under federal securities laws, including, in
particular, statements about Unity's plans, strategies and
objectives. The words “believe,” “may,” “will,” “estimate,”
“continue,” “intend,” “expect,” “plan,” “project,” and similar
expressions are intended to identify forward-looking statements.
These forward-looking statements are subject to risks,
uncertainties, and assumptions. If the risks materialize or
assumptions prove incorrect, actual results could differ materially
from the results implied by these forward-looking statements.
Further information on these and additional risks that could affect
Unity’s results is included in our filings with the Securities and
Exchange Commission (SEC) which are available on the Unity Investor
Relations website. Statements herein speak only as of the date of
this release, and Unity assumes no obligation to, and does not
currently intend to, update any such forward-looking statements
after the date of this publication except as required by law.
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Unity PR Contact: Kelly Ekins UnityComms@unity3d.com
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