Videogame Makers Turning To Online Products And Services
10 6월 2011 - 10:21PM
Dow Jones News
Videogame makers are increasingly turning to online game
services to provide a steady stream of revenue as the industry
continues to struggle with weak consumer spending.
Companies including Electronic Arts Inc. (ERTS) and Ubisoft
Entertainment SA (UBI.FR), are selling digital maps, extra levels
and other downloadable content that complements their big hits. The
products allow the companies to generate additional sales around
their core products. Digital products also come with thick margins,
as most of the development work has already finished for a
game.
Other companies, such as Activision Blizzard Inc. (ATVI), are
selling games that require subscriptions in order to play. Those
subscriptions have generated a predictable amount of regularly
recurring revenue.
"Consumers no longer want to play games that aren't online, that
don't have community or that don't offer additional content," said
Frank Gibeau, the head of EA's game division, told Dow Jones
Newswires. He says online sales make up more than 20% of the
company's overall revenue.
The growing importance of online revenue marks the changing
priorities of the videogame industry. Already, big videogame
companies have winnowed their product lines to focus around only
the biggest and most high-profile games. Now, they're trying to
expand the revenue generated by those titles through online content
and services.
In the Americas and Europe, more then 30 million people play
games online using Microsoft Corp.'s (MSFT) Xbox 360 and Sony
Corp.'s (SNE, 6758.TO) PlayStation 3 consoles. That's more than
four times as many people as were playing in 2007, according to
Wedbush Securities analyst Michael Pachter. The number grows to the
hundreds of millions if you include people playing games on PCs, or
through websites such as Facebook.
"It extends the life of games," Pachter said. "It's a way to
milk more money out of them."
Of course, not every company is trying to entice people to play
together online. The new Wii U console by Nintendo Co. (NTDOY,
7974.OK), scheduled for release sometime next year, will have
Internet capabilities, such as an online shop for game content. But
the Japanese company has said it will not build a social network
like Microsoft's Xbox Live or Sony's PlayStation Network, although
it will let gamers connect to networks run by software
partners.
Nintendo, however, is the exception. During the Electronic
Entertainment Expo at the Los Angeles Convention Center this week,
many companies were touting their online gaming prowess.
Activision drew crowds for its "Call of Duty: Modern Warfare 3"
war simulation game, which will include services to let players
fight against each other online. EA's "Star Wars: The Old Republic"
online game was also popular. Both games, which are due to hit
store shelves later this year, are expected to have downloadable
content for sale following their release.
-By Ian Sherr, Dow Jones Newswires; 415-439-6455;
ian.sherr@dowjones.com
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