ESE Entertainment Inc. (“
ESE” or the
“
Company”) (TSXV: ESE) (OTCQB: ENTEF) is pleased
to announce that the Company’s subsidiary, Digital Motorsports
(“
DMS” or “
Digital Motorsports”),
has partnered with the Federation Internationale de l’Automobile
(“
FIA”) to offer a dedicated Digital
Communications Award for competitors in the Rally Star initiative.
The award will recognise the efforts of FIA
Rally Star competitors in the area of digital communication and
social media engagement. The award will be launched at the African
Final being held at the Zwartkops Raceway in Pretoria, South Africa
between May 27-29.
Apart from displaying their driving and
simulator skills during the African Final, competitors will be
judged on their community engagement prowess. Known as the Digital
Motorsport’s R.A.C.E. Award, it will acknowledge Rally Star
participants’ achievements in the areas of: Reach, Attract,
Community and Engagement.
In Pretoria, candidates from 11 countries within
the African region will chase their dreams of competing in the FIA
World Rally Championship. The FIA Rally Star African Final is the
third of six FIA Rally Star Continental Finals in 2022. The results
of the Continental Finals decide six of the seven FIA Rally Star
Team members for 2023 with the seventh member coming from an
all-female final.
The prize for the R.A.C.E. Award winner in
Pretoria comprises of one Playseat Trophy chassis, one Thrustmaster
T300 Ferrari Integral Racing Wheel Alcantara Edition wheel and
pedals, one Thrustmaster Gaming headset, one set of OMP Race gloves
and one copy of the WRC 10 game.
Digital motorsports will assess each applicant
based on their personal growth under each pillar of the R.A.C.E
criteria. This will be analysed from their social media
professional analytical dashboards. More information about the
R.A.C.E award can be found on Digital Motorsports’ website
here.
According to Niall Maher, CEO at Digital
Motorsports, the idea of the R.A.C.E Award is to broaden
the appeal of the FIA Rally Star initiative through digital
engagement. He commented, “Digital Motorsports is very proud to be
a part of the FIA vision for an all-inclusive, all-access program
for detecting young talent. The FIA encourages development in
digital and esports sectors, which are key to engagement with new
generations and will play an increasingly significant role in
achieving diversity and true accessibility for all in motorsport.
We are completely aligned in this vision by combining our
world-leading technology with a genuine desire for inclusivity, to
embrace diversity across all sections of society. We are delighted
to collaborate with the FIA on the R.A.C.E. Award to drive
additional awareness and allow everyone to have access to a global
motor sports community through our professionally operated online
races and turnkey simulator solutions.”
Jérôme Roussel, FIA Rally Star Project
Leader commented: “We are indebted to the invaluable
contribution of our partners such as Digital Motorsports. Without
their commitment and their energy, initiatives such FIA Rally Star
would not be possible. The R.A.C.E. Award is a natural extension of
our partnership with Digital Motorsports which seeks to grow our
community engagement among our esports community. Through
collaborations like this we aim to grow awareness and participation
in Rally Star in the years ahead.”
About the FIAThe Fédération
Internationale de l'Automobile (FIA) is the governing body for
world motor sport and the federation of the world’s leading
mobility organisations. Founded in 1904, with headquarters in Paris
and Geneva, the FIA is a non-profit organisation. It brings
together 244 Member Organisations from 146 countries on
five continents. Its Member Clubs represent over 80 million road
users and their families.| www.fia.com
About ESEESE is a Europe based
entertainment and technology company focused on gaming and esports.
The Company provides a range of services to leading video game
developers, publishers, and brands by providing technology,
infrastructure, and fan engagement services internationally. ESE
also operates its own ecommerce channels, esports teams, and gaming
leagues. In addition to the Company’s organic growth opportunities,
the Company is considering selective acquisitions that align with
its objective of becoming a dominant global player in esports
technology and infrastructure. | www.esegaming.com
Forward-Looking StatementsThis
news release contains certain statements that may constitute
forward-looking information under applicable securities laws. All
statements, other than those of historical fact, which address
activities, events, outcomes, results, developments, performance or
achievements that ESE anticipates or expects may or will occur in
the future (in whole or in part) should be considered
forward-looking information. Often, but not always, forward-looking
information can be identified by the use of words such as "plans",
"expects", "is expected", "budget", "scheduled", "estimates",
"forecasts", "intends", "anticipates", or "believes" or variations
(including negative variations) of such words and phrases, or
statements formed in the future tense or indicating that certain
actions, events or results "may", "could", "would", "might" or
"will" (or other variations of the forgoing) be taken, occur, be
achieved, or come to pass. Forward-looking information is based on
currently available competitive, financial and economic data and
operating plans, strategies or beliefs as of the date of this news
release, but involve known and unknown risks, uncertainties,
assumptions and other factors that may cause the actual results,
performance or achievements of ESE to be materially different from
any future results, performance or achievements expressed or
implied by the forward-looking information. Such factors may be
based on information currently available to ESE, including
information obtained from third-party industry analysts and other
third-party sources, and are based on management's current
expectations or beliefs regarding future growth, results of
operations, future capital (including the amount, nature and
sources of funding thereof) and expenditures. Any and all
forward-looking information contained in this press release is
expressly qualified by this cautionary statement. Trading in the
securities of ESE should be considered highly speculative.
Neither the TSX Venture Exchange nor its
Regulation Services Provider (as that term is defined in the
policies of the TSX Venture Exchange) accepts responsibility for
the adequacy or accuracy of this release.
SOURCE ESE Entertainment Inc. For further
information about ESE, please contact: Konrad Wasiela,
CEOinvestors@esegaming.com
A photo accompanying this announcement is available at
https://www.globenewswire.com/NewsRoom/AttachmentNg/2d077fa4-d862-4abd-84a8-4d47ce6fb76b
ESE Entertainment (TSXV:ESE)
과거 데이터 주식 차트
부터 2월(2) 2025 으로 3월(3) 2025
ESE Entertainment (TSXV:ESE)
과거 데이터 주식 차트
부터 3월(3) 2024 으로 3월(3) 2025