Enthusiast Gaming Holdings Inc. (“Enthusiast Gaming” or the
“Company”) (NASDAQ: EGLX; TSX: EGLX), a leading gaming
media and entertainment company, today announced financial results
for the three and six months ended June 30, 2023 (“Q2 2023”).
Q2 2023 Financial
Highlights
- Revenue was $42.6 million in Q2
2023 compared to $51.1 million in Q2 2022. The decrease was
concentrated in low-margin revenue streams, reflecting the lower
CPMs in the programmatic ad market and the strategic focus on
higher margin revenue.
- Gross profit was $15.0 million,
with margins expanding 520 basis points year-over-year to
35.2%.
- Brand Solutions revenue of $8.7
million and subscription revenue of $4.0 million combined for
nearly 30% of total revenue in Q2 2023, compared to approximately
25% in Q2 2022. Repeat customers in Brand Solutions accounted for
62% of deals and 66% of Brand Solutions revenue.
- Ended the quarter with $2.7 million
of cash along with an unused operating facility of $5.0 million,
for total available cash of $7.7 million as at June 30,
2023.
“Our strategic initiatives, which are focused on
diversifying revenue and expanding margins to move us toward
near-term profitability, continue to take hold,” commented Nick
Brien, Chief Executive Officer. “The underlying trends of our
business are highly encouraging, suggesting significant
improvements in our consolidated results in the second half of 2023
and into 2024. First, we are growing our higher yield and higher
margin revenue, including Brand Solutions, subscriptions, and
events, which increased to 34% of revenue. Second, we are
accelerating our integrated Brand Solutions efforts, as evidenced
by us signing the largest direct advertising sale in Company
history in July tied to the upcoming season two of Tuesday Night
Gaming (NFL TNG) in partnership with the National Football
League.”
“At the same time, we made the decision to
de-emphasize non-core and unprofitable revenue, including ending
our relationship with certain unprofitable creator channels,
impacting revenue in the short-term but driving a significant
improvement in our gross margins year-over-year,” continued Brien.
“We are also investing in profitable growth streams for the
Company, including our popular U.GG, Icy-Veins, and The Sims
Resource products, and expect these investments to drive improved
performance in the second half of the year.”
“We maintain the largest audience in the gaming
ecosystem according to Comscore, creating an enviable platform for
sustainable growth,” added Brien. “With the start-up costs for our
NFL TNG partnership already behind us, we expect the second season
of NFL TNG will deliver higher margins and continued growth. Based
on the success of the NFL TNG partnership, we are in active
discussions with other professional sports leagues. We have also
planned a robust slate of high-margin live events during the second
half of the year. Combined with incremental improvements in our
CPMs and additional direct sale partnerships, our expectations of
achieving profitability are coming into clear focus.”
Q2 2023 Operational
Highlights
- Secured renewals and new additional
business with key notable advertisers including Coca-Cola, XBOX,
Netease, Paramount Pictures, Universal Pictures, Pokerstars,
Nickelodeon, LEGO, US Navy, Toyota, Nintendo US, KFC, State Farm,
Shell, and Best Buy. Renewals and additional business with existing
customers accounted for 66% of Brand Solutions revenue in Q2
2023.
- Pocket Gamer Connects (PGC), the
Company’s B2B gaming events platform, drew attendance of around 700
participants at its Seattle event. Additionally, PGC’s first-ever
event in Dubai, GameExpo Summit, not only expanded its global
footprint, but also enhanced our leadership in the growing MENA
market, with more than 1,300 attendees from more than 60
countries.
- Luminosity Gaming, the Company’s
esports division, won 11 championships in Q2 2023. Additionally,
aligned with our commitment to diversity and inclusion, Luminosity
Gaming formed two new all-female teams: Luminosity Gaming Red and
Luminosity Gaming Green which compete in Apex Legends.
- U.GG, the Company’s data-driven and
insights platform for League of Legends, recently expanded to
include content and support for World of Warcraft (WoW), one of the
largest massive multiplayer online role-playing (MMORPG) games in
the world.
- Icy Veins, the Company’s strategy
and guide platform for popular Activision-Blizzard game titles,
including WoW, recently expanded to include Diablo IV.
- Paid subscribers were 272,000 at
June 30, 2023, a 1% decrease from 275,000 at March 31, 2023 and 5%
increase from 258,000 at June 30, 2022, while revenue per
subscriber increased on both a quarter-on-quarter and
year-over-year basis.
- The Company extended its position
as the #1 Gaming Property for unique visitor traffic in the United
States, reaching a new record of 56 million Unique Visitors, based
on the latest digital media ratings from Comscore. The results
represent 28% year-over-year growth in Unique Visitor traffic to
Enthusiast Gaming’s digital media Property of gaming communities,
content, and creators (Comscore Media Metrix® Multi-Platform, Total
Audience, May 2023, U.S.).
Second Quarter 2023 Results
Comparison
Revenue was $42.6 million in Q2 2023, a 17%
decrease compared to $51.1 million in Q2 2022. Subscription revenue
increased 13% to $4.0 million, offset by Media and Content which
decreased 19% to $36.9 million, and Esports and Entertainment which
decreased 22% to $1.7 million. During the quarter, the Company
experienced lower programmatic CPMs on its web and video platforms,
similar to the trend of the broader programmatic market, and
generated fewer video views due to the strategic decision to
separate from a number of non-profitable creator channels. Brand
Solutions (included in revenue) decreased by 6.6% to $8.7 million
in Q2 2023 compared to $9.3 million in Q2 2022.
Gross profit decreased 2% to $15.0 million in Q2
2023 compared to $15.3 million in Q2 2022, with gross margin
expanding 520 bps year-over-year to 35.2% from 30.0% in Q2
2022.
Net loss was $10.2 million in Q2 2023, compared
to $16.9 million in Q2 2022. Net loss per basic and diluted share
was $0.07 in Q2 2023 compared to $0.12 in Q2 2022.
As of June 30, 2023, the Company’s cash balance
was $2.7 million compared to $7.4 million as of December 31, 2022.
The $4.7 million decrease is primarily the result of a $1.2 million
outflow in cash from operations and $2.2 million of repayments on
the Company’s Term Credit. The Company had $5.0 million available
on its operating credit facility as of June 30, 2023, for total
available cash of $7.7 million.
Organizational Updates
In June, 2023, Shinggo Lu was promoted to Chief
Product Officer and Alan Liang was promoted to Chief Technology
Officer. Shinggo and Alan are the founders of U.GG, the Company’s
data-driven and insights platform focused in League of Legends and
recently expanded into World of Warcraft. U.GG joined the family of
Enthusiast Gaming in 2021.
Conference Call
Management will host a conference call and
webcast on August 14, 2023, at 5 p.m. ET to review and discuss its
Q2 2023 results. Conference call details:
- Toll Free: 1-855-239-1101
(Conference ID: 10180990)
- Live webcast:
https://viavid.webcasts.com/starthere.jsp?ei=1624985&tp_key=d1ab3c44a1
A replay of the webcast will be available on the
Investor page of the Enthusiast Gaming website at
enthusiastgaming.com/investors.
Supplemental Information
Certain information provided in this news
release is extracted from financial statements and management’s
discussion & analysis (“MD&A”) of the Company for the three
and six months ended June 30, 2023, and should be read in
conjunction with them. It is only in the context of the fulsome
information and disclosures contained in the financial statements
and MD&A that an investor can properly analyze this
information. The financial statements and MD&A have been
published on the Company’s profile on SEDAR and EDGAR. All amounts
are in Canadian dollars.
About Enthusiast Gaming
Enthusiast Gaming is a leading gaming media and
entertainment company, building the largest platform for video game
enthusiasts and esports fans to connect and compete worldwide.
Combining the elements of its five core pillars: creators, content,
communities, games, and experiences, Enthusiast Gaming provides a
unique opportunity for marketers to create integrated brand
solutions to connect with coveted Gen Z and Millennial audiences.
Through its proprietary mix of digital media, content and gaming
assets, Enthusiast Gaming continues to grow its network of
communities, reflecting the scale and diversity of gaming
enthusiasts today.
Investor Contacts
Enthusiast Gaming – Alex Macdonald, Chief Financial OfficerFNK
IR – Rob Fink / Matt Chesler, CFAinvestor@enthusiastgaming.com
Neither the Toronto Stock Exchange nor its Regulation Services
Provider (as that term is defined in the policies of the exchange)
accepts responsibility for the adequacy or accuracy of this
release.
Forward-Looking Statements
This news release contains certain statements
that may constitute forward-looking information under applicable
securities laws. All statements, other than those of historical
fact, which address activities, events, outcomes, results,
developments, performance or achievements that Enthusiast Gaming
anticipates or expects may or will occur in the future (in whole or
in part) should be considered forward-looking information. Often,
but not always, forward-looking information can be identified by
the use of words such as “plans”, “expects”, “is expected”,
“budget”, “scheduled”, “estimates”, “forecasts”, “intends”,
“anticipates”, or “believes” or variations (including negative
variations) of such words and phrases, or statements formed in the
future tense or indicating that certain actions, events or results
“may”, “could”, “would”, “might” or “will” (or other variations of
the forgoing) be taken, occur, be achieved, or come to pass.
Forward-looking statements in this news release include, but are
not limited to, statements regarding trends in certain financial
and operating metrics of the Company, and expectations relating to
the financial performance and the financial results of future
periods.
Forward-looking statements are based on
assumptions and analyses made by the Company in light of its
experience and its perception of historical trends, current
conditions and expected future developments, including, but not
limited to, expectations and assumptions concerning: interest and
foreign exchange rates; capital efficiencies, cost saving and
synergies; growth and growth rates; the success in the esports and
gaming media industry; the Company’s growth plan, and judgment
applied in the application of the Company’s accounting policies and
in the preparation of financial statements in accordance with
applicable financial reporting standards. While Enthusiast Gaming
considers these assumptions to be reasonable, based on information
currently available, they may prove to be incorrect. Readers are
cautioned not to place undue reliance on forward-looking
statements. In addition, forward-looking statements necessarily
involve known and unknown risks, including, without limitation,
risks associated with general economic conditions; adverse industry
events; and future legislative, tax and regulatory developments.
Readers are cautioned that the foregoing list is not exhaustive.
For more information on the risks, uncertainties and assumptions
that could cause anticipated opportunities and actual results to
differ materially, please refer to the public filings of Enthusiast
Gaming which are available on SEDAR at www.sedar.com. Readers are
further cautioned not to place undue reliance on forward-looking
statements as there can be no assurance that the plans, intentions
or expectations upon which they are placed will occur. Such
information, although considered reasonable by management at the
time of preparation, may prove to be incorrect and actual results
may differ materially from those anticipated. Forward-looking
statements contained in this news release are expressly qualified
by this cautionary statement and reflect our expectations as of the
date hereof, and thus are subject to change thereafter. Enthusiast
Gaming disclaims any intention or obligation to update or revise
any forward-looking statements, whether as a result of new
information, future events or otherwise, except as required by
applicable law.
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
|
Condensed Consolidated Interim Statements of Financial
Position |
|
|
|
As of June 30, 2023 and December 31, 2022 |
|
|
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
|
|
June 30, 2023 |
|
December 31, 2022 |
|
|
|
|
|
|
|
|
|
|
|
ASSETS |
|
|
|
|
|
|
|
Current |
|
|
|
|
|
|
|
|
Cash |
|
$ |
2,741,788 |
|
$ |
7,415,516 |
|
|
|
|
Trade and
other receivables |
|
|
32,645,717 |
|
|
37,868,107 |
|
|
|
|
Investments |
|
|
125,000 |
|
|
125,000 |
|
|
|
|
Loans
receivable |
|
|
- |
|
|
50,935 |
|
|
|
|
Income tax
receivable |
|
|
- |
|
|
367,092 |
|
|
|
|
Prepaid expenses |
|
|
1,280,633 |
|
|
2,017,004 |
|
|
|
Total current assets |
|
|
36,793,138 |
|
|
47,843,654 |
|
|
|
Non-current |
|
|
|
|
|
|
|
|
Property and
equipment |
|
|
157,427 |
|
|
180,621 |
|
|
|
|
Right-of-use
assets |
|
|
1,605,459 |
|
|
2,099,996 |
|
|
|
|
Investment
in associates and joint ventures |
|
|
2,383,861 |
|
|
2,450,031 |
|
|
|
|
Long-term
portion of prepaid expenses |
|
|
273,533 |
|
|
279,814 |
|
|
|
|
Intangible
assets |
|
|
110,461,565 |
|
|
116,967,438 |
|
|
|
|
Goodwill |
|
|
170,168,930 |
|
|
171,615,991 |
|
|
|
Total assets |
|
$ |
321,843,913 |
|
$ |
341,437,545 |
|
|
|
|
|
|
|
|
|
|
|
|
LIABILITIES AND SHAREHOLDERS' EQUITY |
|
|
|
|
|
|
Current |
|
|
|
|
|
|
|
|
Accounts
payable and accrued liabilities |
|
$ |
35,797,853 |
|
$ |
32,823,320 |
|
|
|
|
Contract
liabilities |
|
|
4,902,397 |
|
|
5,380,378 |
|
|
|
|
Income tax
payable |
|
|
242,785 |
|
|
129,485 |
|
|
|
|
Current
portion of long-term debt |
|
|
4,352,940 |
|
|
17,431,625 |
|
|
|
|
Current portion of deferred payment liability |
|
79,205 |
|
|
2,391,863 |
|
|
|
|
Current
portion of lease liabilities |
|
|
870,447 |
|
|
872,429 |
|
|
|
|
Current
portion of other long-term debt |
|
|
9,678 |
|
|
10,891 |
|
|
|
Total current liabilities |
|
|
46,255,305 |
|
|
59,039,991 |
|
|
|
Non-current |
|
|
|
|
|
|
|
|
Long-term
debt |
|
|
10,891,725 |
|
|
- |
|
|
|
|
Long-term portion of deferred payment liability |
|
1,612,364 |
|
|
1,451,939 |
|
|
|
|
Long-term
lease liabilities |
|
|
1,039,764 |
|
|
1,478,438 |
|
|
|
|
Other
long-term debt |
|
|
141,141 |
|
|
144,844 |
|
|
|
|
Deferred tax
liability |
|
|
23,729,627 |
|
|
24,671,326 |
|
|
|
Total liabilities |
|
$ |
83,669,926 |
|
$ |
86,786,538 |
|
|
|
|
|
|
|
|
|
|
|
|
Shareholders' Equity |
|
|
|
|
|
|
|
|
Share
capital |
|
|
444,474,076 |
|
|
442,781,376 |
|
|
|
|
Contributed
surplus |
|
|
33,321,563 |
|
|
30,402,742 |
|
|
|
|
Accumulated
other comprehensive income |
|
|
6,494,599 |
|
|
8,629,848 |
|
|
|
|
Deficit |
|
|
(246,116,251 |
) |
|
(227,162,959 |
) |
|
|
Total shareholders' equity |
|
|
238,173,987 |
|
|
254,651,007 |
|
|
|
Total liabilities and shareholders' equity |
|
$ |
321,843,913 |
|
$ |
341,437,545 |
|
|
|
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
|
|
|
|
Condensed
Consolidated Interim Statements of Loss and Comprehensive
Loss |
|
|
For the three and six months ended June 30, 2023 and
2022 |
|
|
|
|
|
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the
three months ended |
|
For the six
months ended |
|
|
|
|
|
June 30, 2023 |
|
June 30, 2022 |
|
June 30, 2023 |
|
June 30, 2022 |
|
|
|
|
|
|
|
|
|
|
|
|
|
Revenue |
|
$ |
42,598,769 |
|
$ |
51,119,028 |
|
$ |
85,478,735 |
|
$ |
98,286,566 |
|
|
Cost of sales |
|
|
27,616,077 |
|
|
35,775,863 |
|
|
53,730,485 |
|
|
69,452,022 |
|
|
Gross margin |
|
|
14,982,692 |
|
|
15,343,165 |
|
|
31,748,250 |
|
|
28,834,544 |
|
|
Operating expenses |
|
|
|
|
|
|
|
|
|
|
|
Professional
fees |
|
|
690,063 |
|
|
667,681 |
|
|
1,143,399 |
|
|
1,592,502 |
|
|
|
Consulting
fees |
|
|
1,595,468 |
|
|
1,777,003 |
|
|
2,903,952 |
|
|
3,255,177 |
|
|
|
Advertising
and promotion |
|
|
938,613 |
|
|
427,618 |
|
|
2,394,724 |
|
|
755,065 |
|
|
|
Office and
general |
|
|
1,930,338 |
|
|
2,681,589 |
|
|
4,222,121 |
|
|
4,944,494 |
|
|
|
Annual
general meeting legal and advisory costs |
|
|
- |
|
|
2,237,200 |
|
|
- |
|
|
2,237,200 |
|
|
|
Salaries and
wages |
|
|
9,932,310 |
|
|
9,112,903 |
|
|
19,139,334 |
|
|
17,809,778 |
|
|
|
Technology
support, web development and content |
|
|
4,156,966 |
|
|
3,800,203 |
|
|
9,452,990 |
|
|
7,259,071 |
|
|
|
Esports
player, team and game expenses |
|
|
645,715 |
|
|
1,483,360 |
|
|
1,281,162 |
|
|
2,994,848 |
|
|
|
Foreign
exchange loss (gain) |
|
|
22,851 |
|
|
(633,789 |
) |
|
137,408 |
|
|
(625,202 |
) |
|
|
Share-based
compensation |
|
|
1,788,490 |
|
|
3,128,625 |
|
|
2,918,821 |
|
|
4,514,806 |
|
|
|
Amortization
and depreciation |
|
|
2,886,075 |
|
|
4,435,374 |
|
|
6,224,098 |
|
|
9,202,398 |
|
|
Total operating expenses |
|
|
24,586,889 |
|
|
29,117,767 |
|
|
49,818,009 |
|
|
53,940,137 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other expenses (income) |
|
|
|
|
|
|
|
|
|
|
|
Transaction
costs |
|
|
- |
|
|
114,853 |
|
|
- |
|
|
114,853 |
|
|
|
Share of net (income) loss from investment in associates and joint
ventures |
|
(106,277 |
) |
|
(931,901 |
) |
|
66,170 |
|
|
(1,227,942 |
) |
|
|
Interest and
accretion |
|
|
605,385 |
|
|
1,119,109 |
|
|
1,215,725 |
|
|
2,549,778 |
|
|
|
Loss on
settlement of deferred payment liability |
|
|
- |
|
|
3,302,824 |
|
|
- |
|
|
3,302,824 |
|
|
|
Loss (gain)
on revaluation of deferred payment liability |
|
|
374,101 |
|
|
143,775 |
|
|
202,077 |
|
|
(871,763 |
) |
|
|
Gain on
player buyouts |
|
|
- |
|
|
(480,537 |
) |
|
- |
|
|
(480,537 |
) |
|
|
Interest income |
|
|
(1,514 |
) |
|
(1,320 |
) |
|
(62,721 |
) |
|
(2,721 |
) |
|
Net loss before income taxes |
|
|
(10,475,892 |
) |
|
(17,041,405 |
) |
|
(19,491,010 |
) |
|
(28,490,085 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
Income taxes |
|
|
|
|
|
|
|
|
|
|
|
Current tax
expense |
|
|
22,279 |
|
|
196,717 |
|
|
225,771 |
|
|
307,246 |
|
|
|
Deferred tax recovery |
|
|
(281,579 |
) |
|
(357,892 |
) |
|
(763,489 |
) |
|
(884,172 |
) |
|
Net loss for the period |
|
|
(10,216,592 |
) |
|
(16,880,230 |
) |
|
(18,953,292 |
) |
|
(27,913,159 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
Other comprehensive (loss) income |
|
|
|
|
|
|
|
|
|
|
Items that may be reclassified to profit or loss |
|
|
|
|
|
|
|
|
|
|
|
Foreign
currency translation adjustment |
|
|
(2,141,800 |
) |
|
3,068,297 |
|
|
(2,135,249 |
) |
|
1,859,867 |
|
|
Net loss and comprehensive loss for the
period |
|
$ |
(12,358,392 |
) |
$ |
(13,811,933 |
) |
$ |
(21,088,541 |
) |
$ |
(26,053,292 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss per share, basic and diluted |
|
$ |
(0.07 |
) |
$ |
(0.12 |
) |
$ |
(0.12 |
) |
$ |
(0.20 |
) |
|
Weighted average number of common shares |
|
|
|
|
|
|
|
|
|
|
|
outstanding, basic and diluted |
|
|
152,171,249 |
|
|
138,745,383 |
|
|
151,970,362 |
|
|
136,189,630 |
|
|
|
|
|
|
|
|
|
|
|
|
|
Enthusiast Gaming Holdings Inc. |
|
|
|
|
|
|
Condensed Consolidated Interim Statements of Cash
Flows |
|
|
|
|
|
|
For the six months ended June 30, 2023 and
2022 |
|
|
|
|
|
|
(Unaudited - Expressed in Canadian Dollars) |
|
|
|
|
|
|
|
|
|
|
June 30, 2023 |
|
June 30, 2022 |
|
|
|
|
|
|
|
|
|
|
Cash
flows from operating activities |
|
|
|
|
|
|
|
Net loss for
the period |
|
$ |
(18,953,292 |
) |
$ |
(27,913,159 |
) |
|
|
Items not
affecting cash: |
|
|
|
|
|
|
|
Amortization and depreciation |
|
|
6,224,098 |
|
|
9,202,398 |
|
|
|
Share-based compensation |
|
|
2,918,821 |
|
|
4,514,806 |
|
|
|
Interest and accretion |
|
|
137,327 |
|
|
2,143,527 |
|
|
|
Deferred tax recovery |
|
|
(763,489 |
) |
|
(884,172 |
) |
|
|
Share of net loss (income) from investment in associates and joint
ventures |
|
66,170 |
|
|
(1,227,942 |
) |
|
|
Loss on settlement of deferred payment liability |
|
|
- |
|
|
3,302,824 |
|
|
|
Loss (gain) on revaluation of deferred payment liability |
|
|
202,077 |
|
|
(871,763 |
) |
|
|
Foreign exchange loss (gain) |
|
|
24,480 |
|
|
(492,716 |
) |
|
|
Gain on player buyouts |
|
|
- |
|
|
(480,537 |
) |
|
|
Shares for services |
|
|
- |
|
|
84,388 |
|
|
|
Provisions |
|
|
165,145 |
|
|
- |
|
|
|
Changes in
working capital: |
|
|
|
|
|
|
|
Changes in trade and other receivables |
|
|
5,108,139 |
|
|
1,255,456 |
|
|
|
Changes in prepaid expenses |
|
|
736,371 |
|
|
(1,598,380 |
) |
|
|
Changes in loans receivable |
|
|
- |
|
|
125,995 |
|
|
|
Changes in accounts payable and accrued liabilities |
|
|
2,974,533 |
|
|
7,128,498 |
|
|
|
Changes in contract liabilities |
|
|
(477,981 |
) |
|
310,858 |
|
|
|
Changes in income tax |
|
|
594,894 |
|
|
174,993 |
|
|
|
Income tax paid |
|
|
(114,502 |
) |
|
(42,002 |
) |
|
|
Net cash used in operating activities |
|
|
(1,157,209 |
) |
|
(5,266,928 |
) |
|
|
|
|
|
|
|
|
|
|
Cash
flows from investing activities |
|
|
|
|
|
|
|
Cash paid
for mergers and acquisitions |
|
|
- |
|
|
(2,937,520 |
) |
|
|
Cash
acquired from mergers and acquisitions |
|
|
- |
|
|
1,748,602 |
|
|
|
Proceeds
from player buyouts, net of transaction costs |
|
|
- |
|
|
480,537 |
|
|
|
Repayment of
deferred payment liability |
|
|
(844,350 |
) |
|
(472,833 |
) |
|
|
Acquisition
of intangible assets |
|
|
(27,488 |
) |
|
- |
|
|
|
Acquisition
of property and equipment |
|
|
(17,156 |
) |
|
(4,165 |
) |
|
|
Net cash used in investing activities |
|
|
(888,994 |
) |
|
(1,185,379 |
) |
|
|
|
|
|
|
|
|
|
|
Cash
flows from financing activities |
|
|
|
|
|
|
|
Repayment of
long-term debt |
|
|
(2,176,470 |
) |
|
(1,000,000 |
) |
|
|
Proceeds
from exercise of options |
|
|
- |
|
|
69,821 |
|
|
|
Repayment of
other long-term debt |
|
|
(6,775 |
) |
|
(2,826 |
) |
|
|
Lease
payments |
|
|
(439,184 |
) |
|
(417,092 |
) |
|
|
Net cash used in financing activities |
|
|
(2,622,429 |
) |
|
(1,350,097 |
) |
|
|
|
|
|
|
|
|
|
|
Foreign
exchange effect on cash |
|
|
(5,096 |
) |
|
87,484 |
|
|
|
Net change
in cash |
|
|
(4,673,728 |
) |
|
(7,714,920 |
) |
|
|
Cash, beginning of period |
|
|
7,415,516 |
|
|
22,654,262 |
|
|
|
Cash, end of period |
|
$ |
2,741,788 |
|
$ |
14,939,342 |
|
|
|
|
|
|
|
|
|
|
Enthusiast Gaming (NASDAQ:EGLX)
과거 데이터 주식 차트
부터 10월(10) 2024 으로 11월(11) 2024
Enthusiast Gaming (NASDAQ:EGLX)
과거 데이터 주식 차트
부터 11월(11) 2023 으로 11월(11) 2024